Too early to give a full rundown on the pack but one thing that's definitely bugging me is that mfr harvesters aren't harvesting agricraft crops.
Don't have the resources to make a EIO farming station (nor the power to support it), and assuming that golems will work (but haven't even started thaum), but wondering if this is just cause a mod is outdated or config not set. I play in a lot of packs with MFR and they definitely work for agricraft crops.
Also wondering why there are three maps in this pack (journeymap, voxel and opis/mapwriter)? I can understand giving the client a choice and I have disabled the other 2 I wasn't using but could explain a tiny bit why ppl are experiencing some lag.
Ore unification/enhanced biomes: I never used enhanced biomes before. Part of me thinks it's a nice change of pace but with all the variations of all the ores, it's really hard to mine early game cause of needing all those extra slots for 4 different types of iron, etc... In addition, it sort of goes against unifying what is gen'd in the world to ensure one mod's ore is only one out there and not multiple types (i.e. copper, aluminum, etc...) On the fence here I guess.
Lastly, is there any good info on chromaticraft? I've had issues in the past just understanding wtf that mod does in the first place other than kill me when I get near those cool looking glowy things... hehe
edit: Possibly it's agricraft? I just checked and the mfr in pack is same as in another pack I'm playing which does harvest agricraft on cropsticks. In other pack tho, we are running agricraft 1.3.1 and the config looks quite different as well.
Don't have the resources to make a EIO farming station (nor the power to support it), and assuming that golems will work (but haven't even started thaum), but wondering if this is just cause a mod is outdated or config not set. I play in a lot of packs with MFR and they definitely work for agricraft crops.
Also wondering why there are three maps in this pack (journeymap, voxel and opis/mapwriter)? I can understand giving the client a choice and I have disabled the other 2 I wasn't using but could explain a tiny bit why ppl are experiencing some lag.
Ore unification/enhanced biomes: I never used enhanced biomes before. Part of me thinks it's a nice change of pace but with all the variations of all the ores, it's really hard to mine early game cause of needing all those extra slots for 4 different types of iron, etc... In addition, it sort of goes against unifying what is gen'd in the world to ensure one mod's ore is only one out there and not multiple types (i.e. copper, aluminum, etc...) On the fence here I guess.
Lastly, is there any good info on chromaticraft? I've had issues in the past just understanding wtf that mod does in the first place other than kill me when I get near those cool looking glowy things... hehe
edit: Possibly it's agricraft? I just checked and the mfr in pack is same as in another pack I'm playing which does harvest agricraft on cropsticks. In other pack tho, we are running agricraft 1.3.1 and the config looks quite different as well.
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