Also haven't tested the .14 version but in .13 horizontal beams are not craftable any way to fix this.
Also haven't tested the .14 version but in .13 horizontal beams are not craftable any way to fix this.
Horizontal beams are no longer a craftable item in TFC...but then again, neither are vertical. There's just beams without any qualifier now. You just place them on the ground to make a vertical pillar, and then place on the side of a pillar to make a horizontal beam between the vertical ones.Also haven't tested the .14 version but in .13 horizontal beams are not craftable any way to fix this.
Giving this Modpack a run for the first time in my First Season of a Survivor Series.
I have read the wiki, watched a few videos over the last year on TerraFirmacraft.
See how I get on and please comment if I miss something, but don't give spoilers to my viewers (I have read the Wiki)
Umm this may be a stupid question but how do i download the server? the server button is grayed out on the launcher.
I've recently installed it onto a server myself. Having a few issues but its playable. This really needs a wiki/webpage as well as its own texturepack imo. This could be a big pack if it had alittle more support keep up the good work.
One quick question however, Are you suposed to be attacked by 100 zombies during the night with 1600hp? because its consuming all my daytime trying to kill them and then night happends and it starts all over again xD
edit: Also, in the current version, HQM is set to editmode so you cannot open the book.
Is it doing that for every version, or just the most recent?
It should be possible to patch together a server copy from the client mods.
Yeah none of the other versions are working either. I have tried to make the server myself but I must have gotten something wrong because when i tried to run it it crashed. do you think you could list which mods i need to put in the server files and which ones i can leave out? im have never really had to do this myself, i usually just download the server files set up the basics and hit run. also I noticed the current version left the quest book in edit mode. any idea how to fix that?
How do i get a working server file set? Tried uploading the single player files to a remote host like you said without those certain files, but it says it is missing files.
22.02 15:28:15 [Server] INFO Error: Could not find or load main class net.minecraft.client.Main
TerraFirma Punk thoughts:
Downloaded TerraFirma Punk late last week and have played a few days - long enough to have worn through a few copper tools but not long enough to have a copper anvil. Here are my thoughts:
First, wow. Thanks for your efforts OneWolfe - as is TF Punk is playable and very enjoyable.
Where do I start? Following is a list of thoughts in no order of importance - writing this on a phone on a bus, for what it's worth.
HQM - this is what prompted me to play TF Punk in the first place. Had fun with Crash Landing and have since thought that TFC could use the HQM. Still some bugs to work out - for example HQM gave me credit for completing some of the tools after crafting the clay mold, but before crafting the tool from the mold. <- I appologise for the horrid "bug report". I just wasn't concerned with it at the time.
Yeah - of course there should be a chance that necromancy minions will turn on you! <- just my two cents.
Appologies for the unstuctured run-on. I'll keep playing TFPunk and perhaps post more thoughts after a few more tiers of play.
Thanks again to the TerraFirma Punk crew - job well done.