Luckily TFC ore gen wont do thatI will make a back up of my worlds then and update then. check my "off stream" world to see how 'broken' it will be. with an altered ore-gen it might have a funky chunk border at newly generated chunks.
Luckily TFC ore gen wont do thatI will make a back up of my worlds then and update then. check my "off stream" world to see how 'broken' it will be. with an altered ore-gen it might have a funky chunk border at newly generated chunks.
Any chance you could add smart moving? and maybe a magic mod like thaumcraft or arsmagicka? the magic mods i could understand if you had to take time to work them in. but smart moving is just an all around useful mod that would be really helpful.
Hello all, i have an issue with setting up a server... When i download the server .zip i have no executable jar file.
Just tried to set up a Mindcrack server to verify, and when i do that, as soon as i unzip, there is a jar, that i can run and everything is fine...
Do i have to get a vanilla serverfile and put it into a folder or something like that?
SP runs flawlessly and i can open that to lan and play with my friends that way, but having a server running in the background is just way more convinient i spose...
Greetz Lyric
Yes, you will have to set up a forge server first, I recommend version 10.13.2.1230 at this time, since that is what the SP version is built on. Once that is running just drop in the files from the FTB DL.
Hi OneWolfe, thx for the quick reply!
So got a forge Server up and running (the version you reccomended) and that seems to be fine. But after i extract the TFP Serverfiles into the forge directory i just get what seems to be Vanilla MC, do i have to edit the server.properties or something to "enable" the TFP mods? or do i have to put all TFP files into the mod directory? I just extracted them into the base directory of the server
UPDATE: It works now, i just reinstalled it and added the TFP Files before i ran the Server for the first time, and now it seems to work just fine... Thx again for the help, cant wait to play it...
Awesome pack you got there
Do you mind if I ask if anyone on your server makes LP's?Will do, server has been up since my last post, no issues occured since then, then again i just started to get into the Mods, havent found anything not working correctly so far
Well with the ppl playing atm, i dont think so, we are more into streaming than YT, but i guess it depends on how it plays out. It might be a possibility in the future, depending how much time we are going to have IRLDo you mind if I ask if anyone on your server makes LP's?
I wonder if I accidently left HQM in edit modePlaying on the new .14 update when I start a new world I don't get a quest book to start with even when I activate hqm.
Well with the ppl playing atm, i dont think so, we are more into streaming than YT, but i guess it depends on how it plays out. It might be a possibility in the future, depending how much time we are going to have IRL
I just noticed that there is a disabled version of terrafirmacraft in the mod list that is newer then the one that is enabled. this is in version 14 of the pack is there a reason for this?
Ya you did I cheated one using nei and it is in edit mode.I wonder if I accidently left HQM in edit mode
The recipe to craft a new book should be simple enough to make a new one if the original is lost.
Ya you did I cheated one using nei and it is in edit mode.
Sweet I'll try that later thx.<-- mega sad face!
Terribly sorry about that. It should be easy to fix in the config. The file should be the first one under the \configs\hqm\ folder. There is only one setting. Simply set it to false.
Hope this helps.
Oh, I thought I had removed that. If it is TFC version 79.15 it should not run at all unless forge is also updated.