The point is this: I cannot design the modpack under the assumption that all the players will have optimized FTB launchers. Linux users like myself cannot use the Curse client, which means we are all left out of the loop unless we're expert computer users (and despite the popular myth, not all Linux users are programmers or system administrators). I have to design the modpack for the lowest common denominator. Yes, players who choose this pack are likely going to be more hardcore gamers than the average vanilla players (who would probably uninstall this pack after the 10th death on the first night). But I still want to make sure anyone can at least give it a chance, even if they're just getting the hang of modded minecraft, and know that if they drop it, it won't be because the game is overwhelming their system.