Gonna miss Thermal Expansion ducts. Rotarycraft pipes aren't as smart or nice looking. Automating things without filters and needing power makes automating anything kinda difficult. Always liked RoC, but never liked the pipes. What made you decide to dump TE?Just so you know, the next version is going to do away with TiC and Thermal *. It's been finlized, and is getting ready for submission to FTB.
https://github.com/reteo/Survival-Industry/releases/tag/1.3.0
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There are also the ExU pipes, and I've turned off the QED in the configuration. Besides, once you reach the "Mad Science" level, you have Applied Energistics. In any event, Thermal Foundation produces a number of materials that are pretty useless outside of Thermal Expansion and Tinker's Construct, and I found that the pipes from Thermal Dynamics made things too easy... and was redundant considering the presence of Extra Utilities.
I have used them quite a bit. I really love them for liquids because of the upgrades. Not much else can keep up with them. Just not a huge fan of them for items in certain situations because of no stack size control. The way they fill their buffer when the destination is full also can cause problems in certain setups. I'll just have to rethink how to do things with them.Just out of curiosity, have you tried ExU nodes and pipes?
On another topic, is there anyway to transfer power across dimensions? Not interested in dealing with potential radiation contamination and waste issues right next to my base. I know there's a way to transfer shaft power through portals, but they don't work from say a RFtools dimension to the overworld. Even Reika uses tesseracts in his worlds that I saw.
That is fine with me that they can only transfer RF. By the time I would be building a reactor, I should have the technology to convert to and from RF. Although being able to transfer steam would be a nice alternative. Make steam in one dimension and have your turbines at your base. Although, I'm not sure how that would work because IIRC, RoC steam is not a forge liquid so not sure that Tesseracts or ender tanks can even transfer it.This pack does incluse Enhanced Portals 3; perhaps this might transfer the power?
UPDATE:
Apparently, this only transfers RF. Hmmm. Looks like the best suggestion right now is to make the reactor in a deep cavern, and then just transfer the power using a long shaft train.
In the meantime, I'll have to look into a possible way of transferring power between dimensions. If no other way exists, I may just relent on CC...
Long before CC, he made it possible to transfer shaft power through portals. CC just doesn't fit the pack. I know it's from the same mod author, but it is too magical for my tastes.Converting shaft to RF and back has a major intentional loss.
CC is Reika's official way to move shaft power around, and from what I understand, world rifts are almost at the end of that mod's tech tree.
This pack does incluse Enhanced Portals 3; perhaps this might transfer the power?
UPDATE:
Apparently, this only transfers RF. Hmmm. Looks like the best suggestion right now is to make the reactor in a deep cavern, and then just transfer the power using a long shaft train.
In the meantime, I'll have to look into a possible way of transferring power between dimensions. If no other way exists, I may just relent on CC...