Loot bag or chest loot my only option for Arc furnace electrode blueprint? I do get villager zombies in the mobfarm now and then. Perhaps I can cure one of them and then throw it in an autospawner and run it until I get an IE villager to trade with?
Ah, I was totally ignorant of that crafting mechanic in IE. I can understand it for the "toys" but the Electrode? I thought the IE arc furnace worked without them? If not, that's a real "bad" mechanic/gate within the mod. It's also a grind I don't want the player to go through for a "common" component.
So a recipe is needed, either for the blueprint, or for the electrode. Any ideas? I see that the config for IE has a config option to add a recipe to the blueprint. So I'm going to check that out.
Love the new steelfence recipe, makes the metal-press really alot more useful with rod-mold. *cheers*
Two things again *hides*
- With the new steel-fence recipe the arc furnaces "recycling" of the steel-scaffolding and structural arm might need to be lowered/disabled because it could be used to dupe steel.
(You need around 12 steel ingots to craft 12 structural arm, with the arc furnace you get 7 steel ingots for each structural arm back. Though even with the normal steelfence recipe it seems a dupe if I calculate right, so not sure if NEI doesn't show the right thing with them)
- Osmium Blocks are crafted in the crafting table. Not sure if they were meant to be smelted in the redstone furnace, too.
So... back to raising all the ressource-plants now. With working sprinklers and the tiny growth-bonus of the new soil it makes double the fun to see them grow. *smiles brightly*
Ah, The Arc Furnace Recycling was another mechanic I wasn't familiar with. Best thing I think is to totally disable that (it's an option in the IE config). It does negate Thermal Recycling mod a little.
Steel Fence recipe recycles to 1 ingot 4 nuggets, the starter recipe costs 1.5 ingots so you do have a little bit of loss, but with the new recipe, it only costs 0.38 ingot per fence, so you can dupe steel.
Yeah, the more "exotic" blocks that don't have a liquid alternative I've left as a 3x3 crafting for blocks/nuggets. Thinking about it, I should change osmium as it's an AgriCraft resource. Keeps things consistent with all the other metals.