Haha, holy crap. It worked when I crafted another one!For me it opened up when I made the Greatwood sapling.
I appear to be well along in that quest line.
Haha, holy crap. It worked when I crafted another one!For me it opened up when I made the Greatwood sapling.
Seen on a video someone use a ring of chordota from botania (not certain of the name). It works great in the water. Except the swimming was a little hard to control for me. It works best with the breathing mask thingy.Get a scuba mask, or preferably a big daddy suit (not the name, but is the hqm reference) or even more preferably, a diving suit. But if you haven't found natural gas, then good luck. Mariculture is annoying, but cool. Oh, if you haven't figured it out, you need to go deep sea diving. You can do it early, but basic infrastructure is preferred. Air pumps help, but you need some tech or a non trolley friend.
Seen on a video someone use a ring of chordota from botania (not certain of the name). It works great in the water. Except the swimming was a little hard to control for me. It works best with the breathing mask thingy.
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Side note; Did you know the rainbow trout from Mariculture has +10 attack dmg? XD
Dang it, I never thought of that. What tier tech is that? Is it before gold and aluminum?Seen on a video someone use a ring of chordota from botania (not certain of the name). It works great in the water. Except the swimming was a little hard to control for me. It works best with the breathing mask thingy.
Anyways Besides the Witchery broom, and the Thaumcraft Harness, what if any other types of flight are in this pack?
I like it! What's up with the sand though? Did you used to have a bee house out front? Your walls look like mine. But my ceiling is mana glass. Mana glass everywhere. No torches inside, and I get to admire the beautiful moons from the steam punk resource pack I am using.No I feel bad that no one commented on my pictures I posted. I know that my build is not that good, but come on. http://imgur.com/a/U1yME
Anyways Besides the Witchery broom, and the Thaumcraft Harness, what if any other types of flight are in this pack?
I put together @jaquadro's notes and added to the FAQ. Is the vertical range of the altar also 16/32?
Edit: Full text below, check my accuracy.
I like it! What's up with the sand though? Did you used to have a bee house out front? Your walls look like mine. But my ceiling is mana glass. Mana glass everywhere. No torches I side, and I get to admire the beautiful moons from the steam punk resource pack I am using.
Sounds like you might have selected force update in the launcher options? I haven't heard of this happening before.So is there a reason all the files for Regrowth download every time I start the game? I have to sit and wait for the same files that are already sitting locally each and every time I start it up. It's getting monotonous. No other FTB mod pack has done this.
Oh yeah. That would help. Just copy the contents of the zip file into your Minecraft folder. It only contains the howling sound file. The directory structure should be the same.how? You probably meant this for someone else to use. I wouldn't mind using it. I just don't know how.
No I feel bad that no one commented on my pictures I posted. I know that my build is not that good, but come on. http://imgur.com/a/U1yME
Anyways Besides the Witchery broom, and the Thaumcraft Harness, what if any other types of flight are in this pack?
Building a spirit world cottage at the moment. Nothing too fancy. Not a lot of choice in building materials at the moment.
I agree that adding all the EBXL plants into the mutandis list made that part quite annoying. While I'm ok with it not changing if I was making the pack I'd either give alternate ways to get the EBXL plants or I would award a stack or two of mutandis in one of the early quests. Early game mandrake harvesting is only fun a few times. Then it gets slightly annoying. =)Im not saying the mods shouldnt be in the pack and shouldnt work together. I am saying the flow isnt right. Its a backward step to introduce Thaumcraft and then leave it until witchery has caught up isnt flowing right. Dont introduce thaumcraft until the witchery is at the right stage is what Im saying. I think the pack is great just not flowing right. There are lots of stop moments until a stagnant quest is fulfilled. Like it should not take 10 stacks of mutandis to get witchery going but in practise thats what happend which in turn makes you not want to level witchery but then you find you have all this thaumcraft essence waiting for witchery to grow you a greatwood tree to carry on. Kinda make you not want to level either of them. Im happy with the pack just its not flowing.