I was reading that people were started in Thaumcraft as an early distraction or branch, but unless I'm missing something, you have to be end game Botanica to start in Thaumcraft. Is this correct?
Yes that is correct.
I was reading that people were started in Thaumcraft as an early distraction or branch, but unless I'm missing something, you have to be end game Botanica to start in Thaumcraft. Is this correct?
I was reading that people were started in Thaumcraft as an early distraction or branch, but unless I'm missing something, you have to be end game Botanica to start in Thaumcraft. Is this correct?
Ok that is very weird, never seen anything like that before. Try a force update maybe?Why do the logs look like this?
Golems are always an option, and have no costs other than initial setupHi!
What is the 'recommended' way of farming trees? I've made a forestry one, got the steam boiler and the steam engines, but the farm constantly needs fertilizer, which I cannot craft for long, because I can't get apetite. Any suggestions?
Ok that is very weird, never seen anything like that before. Try a force update maybe?
Yes, but that would require to dive deep into thaumcraft, which I am planning once maybe, but I'd like to make it more techy for now.Golems are always an option, and have no costs other than initial setup
After force updating multiple times and all around messing with everything, I have figured it out. If you set the Anisotropic Filtering to any setting above OFF then that broken texture of the logs appears.
Interesting, that's where I've got all the condition quests stored. They do all require the first infusion stone quest though to stop the set appearing open preemptively.I have been further testing the 0.7 quest book file and the witchery is still fine but... "what the world is made of! is also now affected by the same FPS drop issue of "what the world is built from"
also from the picture the slate texture looks like its affected as well i.e. its very plain in the picture
After turning the Anisotropic Filtering setting to OFF, it fixed all the textures that were messing up. It seemed like only the textures of the Quadrum mod were effected by turning the setting on.
Try turning off ansitropic filtering in the options worked for me.Why do the logs look like this?
Interesting, that's where I've got all the condition quests stored. They do all require the first infusion stone quest though to stop the set appearing open preemptively.
you can mutate carrot and potato from wheat and belladonna. Already had that covered as insurance against players losing the free ones.Question, I'm in the Spirit World of Witchery, I cant get a Wispy Cotton back all because to recreate the base in the Spirit World hinges on the fact I need carrots and potato seeds to start the farms off again. Future fix?
it's in 0.6.5. IIRC I added that for 0.6.0So that is in 0.7? or is it in 0.65?