[1.7.10] Regrowth - A WIP HQM pack - Now Listed!

Nicolás Granelli

New Member
Jul 29, 2019
115
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I can't load my save file anymore :(
I would love some assistance in fixing this as I don't have any backups...

http://pastebin.com/3W3MmnmD
I had the same problem recently in another pack. I'm very sad to tell you I had to go several backups back until I found one that worked.

Even if there is from another pack, you may want to read the thread where we discussed this error, since it seems to be somewhat common in modded minecraft. They suggested me a couple of things to try: https://github.com/jadedcat/AS2Configs/issues/177

Good luck

Edit: Also, I suggest adding some form of automated backup to any modpack you play. Sometimes the backup got corrupted too, but is better than nothing. I use AromaBackup
 
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Shye

Guest
How exactly do you get a "Creeper Heart" to progress in making the creeper seeds.

I have killed close to 200+ creepers using:
Sword
Arthana
Bow of Fortune 3

And NO hearts have dropped at all. I am running out of "other things" to do in the quest book, and this one thing is holding me back from progressing on my seeds. Its driving me crazy.
Try adding looting to your arthana? I farmed creepers for ages as you did, then finally made and enchanted an arthana (I got smite 4, looting 2, wrath 3 on mine) and suddenly in 10-15 creepers, had 3 hearts. So nice being able to repair it on the mariculture anvil too xD
 

ArmyHeLL07

New Member
Jul 29, 2019
49
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so there is a problem with my regrowth map... before i was playing it with my friends on server 0.8.2 and i updated to 0.8.3 when it was updated... so yesterday i wanted to try to log in server but it just kicks me from game and closes the server and i tried it in my singleplayer world same thing happened... so i updated to 0.8.6 but that didnt work out either so what should i do? here is the pastebin : http://pastebin.com/HZ5rYLpt
 

An0nymuS

New Member
Jul 29, 2019
111
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Nope, didn't work. Still froze when there were no items on the ground. I even added extra hopperhocks to make sure everything got picked up quickly.

I don't think it's related to item entities, because that would cause lag and eventually freeze my game if it got too bad, but that doesn't happen at all, as I explained in an earlier post. everything just.... stops. Like if ticks stopped ticking. But I can still move around, totally lag free, can still fly with my Flügel Tiara and that still counts down the flight timer on it.

I can't even find similar problems online, and with no crash report, I can't even tell what is causing the problem, which is the most frustrating thing to me.
Anything weird going on in the FTB Console log? I've had a similar issue where everything else stopped responding but I was able to move around freely and it had to do with some duplicate chunk coordinates dumping a lot of errors to the log to the point which it grew too big to be handled by the HDD at the same time as the client.
 

Yobur

New Member
Jul 29, 2019
174
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0
I can't load my save file anymore :(
I would love some assistance in fixing this as I don't have any backups...

http://pastebin.com/3W3MmnmD
This may not have anything at all to do with the price of rice, but I had a similar problem early in the pack ( version 7.4). In my case, it turned out to be a file called level.dat that got emptied/corrupted and that was preventing the world from loading. This file was empty for several saves back, but I did find a file named level.dat.old in the same directory that was not empty. I copied that into level.dat and was able to load again with no apparent losses. I don't see your crash file complaining about level.dat as mine was but it may be something similar.
 

ArmyHeLL07

New Member
Jul 29, 2019
49
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0
This may not have anything at all to do with the price of rice, but I had a similar problem early in the pack ( version 7.4). In my case, it turned out to be a file called level.dat that got emptied/corrupted and that was preventing the world from loading. This file was empty for several saves back, but I did find a file named level.dat.old in the same directory that was not empty. I copied that into level.dat and was able to load again with no apparent losses. I don't see your crash file complaining about level.dat as mine was but it may be something similar.
i tried your method but it didnt work for me :/
 

Kroptik

New Member
Jul 29, 2019
17
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0
Anything weird going on in the FTB Console log? I've had a similar issue where everything else stopped responding but I was able to move around freely and it had to do with some duplicate chunk coordinates dumping a lot of errors to the log to the point which it grew too big to be handled by the HDD at the same time as the client.
No, I checked the console and the log afterwards, there was nothing weird.

But just out of curiosity, what was the error printed?
 

An0nymuS

New Member
Jul 29, 2019
111
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No, I checked the console and the log afterwards, there was nothing weird.

But just out of curiosity, what was the error printed?
The main part which should have given me some thought was: "[16:09:08] [Server thread/WARN]: Wrong location! EntityBat['Bat'/80227, l='Dis', x=396.05, y=42.61, z=-173.19] (at 24, -11 instead of 24, -26)" followed by a lot of I/O spam.

After a power failure, the coordinates of one chunk got duplicated to another and I had to use NBTEdit to fix it. This is the post from when I had the issue.
 

Felipe Oyabu

New Member
Jul 29, 2019
127
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why living rock/wood don't update textures? all textures update but this 2 are on old textures... like botania 170 or less... =(

its like this:


it supose to be like this:



lexica botania is all green to... why? how to fix it?

like this(but not in.. japanese? '-'):


it supose to be like this:




!!!!!!!!!!!!!!!!SOLVED!!!!!!!!!!!!!!!!!!

i found the textures... but... what is the point in keep old textures? oO

it's on the folder "Regrowth\minecraft\resources\botania\textures\"
 
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thephoenixlodge

New Member
Jul 29, 2019
1,388
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why living rock/wood don't update textures? all textures update but this 2 are on old textures... like botania 170 or less... =(
Because I kept the old textures as the ones in use beyond that update by using resource loader because I personally think the old ones looked better. I have since allowed the new textures, but if you were playing on one of the versions where I had the old textures in, they don't get deleted when you update so you'll want to delete the /resources/botania folder in your instance.
 

Felipe Oyabu

New Member
Jul 29, 2019
127
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Because I kept the old textures as the ones in use beyond that update by using resource loader because I personally think the old ones looked better. I have since allowed the new textures, but if you were playing on one of the versions where I had the old textures in, they don't get deleted when you update so you'll want to delete the /resources/botania folder in your instance.
i just found it.. but thanks for the warning anyway, i like so much the new textures, is more Detailed =)
 
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remclave

Guest
Hello all.

This is my first post/question. I have successfully cross-bred to get a wormwood seed and planted them on crop sticks. The seed's at 5/5/5 and is cropped on tilled garden soil. The seed does not grow at all unless I use magical fertilizer. All my other crops have successfully matured and cross-bred without prompting so I'm not sure what I need to do to encourage the wormwood to mature and cross to the next stick in my nursery patch. Does it require direct sunlight?
 

Kroptik

New Member
Jul 29, 2019
17
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Wormwood needs a nearby wispy cotton to be able to grow and spread. If you check the NEI for the seeds, you'll see it there.
 
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remclave

Guest
Wormwood needs a nearby wispy cotton to be able to grow and spread. If you check the NEI for the seeds, you'll see it there.
I thought the wispy cotton was just for the initial cross. It makes sense. Thank you for the prompt response. I forgot to refresh so just saw your reply. :)
 

Rokuma

New Member
Jul 29, 2019
174
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0
If anyone else wants pictures of something let me know.

I live underground. The entrance is on an island, a passageway goes underwater to the land (which I haven't really used at all yet).
I always intend to live on the surface, I never do.

There are 8 empty blocks above the platform, the 9th is the ceiling.
There are 7 blocks below the platform, the 8th is the half slab floor.
The platform is a 13x13 square, the support pillars on each side are 6 long.
Nothing but slimes spawn below, and them rarely (blood magic altar room next door however must be all slime chunks...)
Screenshots as requested:
Altar Level


Bottom level


Downward Angle - Opposite entrance


Overhead - Entrance is in lower right corner



The right essentia mirror on the ceiling goes to the Thaumatorium (Automated Alchemy). An Essentia Pump (from Witching Gadgets) is needed to make this portion work.
The further one (closer to golem) goes to the Infusion Altar.




I posted something a ways back about fighting the Gaia Guardian. Werewolf form from Witchery makes fighting it much easier. Reaching WW level 9 means you bypass armor as well.

I fight Gaia 2 with Flask of Cloaking (invisibility), Flask of Shielding (absorption 4), Flask of Fortitude (resistance 2) (or Ring of Odin), and a Regen 2 Blood Pendant. Activating them and the ritual, then shifting to werewolf form. Remember armor will drop off of you if you shift with it on, as well as dropping anything you hold other than the moon charm. (Ring of Magnetization or the Mysterious Magnet work wonders for that.)
Mobs the Guardian spawns never see you and die in one hit, two at most.

The Infernal wand core from the Apocrypha tab in the Thaumonomicon is very helpful. When made into a wand it will stop ALL withering. (Disclaimer: you might take one tick of damage before it clears it.) Making both Gaia Guardian fights much easier (the purple stuff withers you).

If you are still having trouble I suggest more hearts from TCon canisters. I believe my first Gaia 1 fights were with 6 ish extra hearts.
@Rokuma unfortunately all of those image links appear to be broken.
They didn't suddenly start working did they? As far as I can tell they should be working. If you'd like I can upload to a different place if you still can't see them.

Can anyone else see the images?
 

hix3r

New Member
Jul 29, 2019
4
0
0
Hi!

I'd like to mention two (potentially) bad problems I encountered. One with Mariculture, the other with Enhanced Inventories. While these bugs are not fixed (already submitted bug reports) it is recommended to watch out for these:

The Mariculture Advanced Sluice produces NullPointerException errors when generating power on a server. The errors appear in the client logs. This does not crash the game but inflates the client log files to huge sizes (gigabytes in a couple of minutes). It does not happen in single player.

The Enhanced Inventories Auto Assembler generates debug messages which also inflate the log files to huge sizes. These appear in the server log files. This has already been mentioned a couple of posts earlier.

Both of these problems are reproducible. So keep an eye out on your log files when using these blocks.
 
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Rokuma

New Member
Jul 29, 2019
174
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0
I can see them :)
Thank you for the verification. Maybe it just took a bit to start working or something.
Hi!

I'd like to mention two (potentially) bad problems I encountered. One with Mariculture, the other with Enhanced Inventories. While these bugs are not fixed (already submitted bug reports) it is recommended to watch out for these:

The Mariculture Advanced Sluice produces NullPointerException errors when generating power on a server. This does not crash the game but inflates the server log files to huge sizes (gigabytes in a couple of minutes). It does not happen in single player.

The Enhanced Inventories Auto Assembler generates debug messages which also inflate the log files to huge sizes. This has already been mentioned a couple of posts earlier.

Both of these problems are reproducible. So keep an eye out on your log files when using these blocks.
I just want to point out for the Auto Assembler it does not seem to do so when on redstone pulse activation as far as I can tell. But DOES if told to craft whenever it can.
 

amerob

New Member
Jul 29, 2019
6
0
0
They didn't suddenly start working did they? As far as I can tell they should be working. If you'd like I can upload to a different place if you still can't see them.

Can anyone else see the images?
The images are broken for me too