I've almost got the next update ready. This update will fix a number of minor issues, add a few recipes and make some minor adjustments to quests and mechanics.
Mods I'm adding this update are:
-Extra Cells - tech mod that extends Applied Energistics
-Malisis Doors - infinite choices for doors, will allow bases to be built with an even more high tech feel.
-Recurrent Complex - Mod that adds many options for structure, dungeon, and ruin generation. Highly customizable and should be able to solve the issue of having to remember to disable structure generation. I want to get this in now but I will not be able to implement all the awesome things I want to do with this in this update. More structures and a spawn structure will be added using this mod in a future update.
This should be the last time mods are added. A new quest chapter might get added that will revolve around the Recurrent Complex mod in a future update.
If you're a builder and want to help me improve the pack, make a dungeon, ruins, crash site, or what ever you think fits in to the post apocalypse setting of Post Finem. Send it to me in a .zip and your build could appear in the modpack.