I've released 1.1.1 on CurseForge, this has some bugfixes, but mostly better config reading: it no longer crashes when you specify something wrong, instead it tells you what's wrong in the log and skips that line.
IMPORTANT NOTICE
This update changed some things in the code when reading configs. I highly suggest regenerating the mutations file:
- If you specified any custom mutations, back them up first.
- In the main config, set regenerate defaults back to true.
- Run minecraft
- Copy your custom mutations back in
Changelog:
1.1.1
-Fixed Null Pointer Exception in certain cases when breaking tanks
-Fixed config reading bug
-Custom Plants will now correctly drop their fruit if their fruit is a seed
-Plants rendering in a cross will now render 4 smaller plants again
-PMP & Natura crops now render with the correct icons again
-Moved custom crops registering to post init to allow other mod items (which might register in init) to be used as drops
-Instead of crashing the game, faulty config entries will be pointed out in the log (back up your old configs and enable regenerate defaults in the main config)
-Updated the NEI handler to show required blocks below/near
-Added a config to specify fertile soils for crops