I know the buildings look a lot alike that was do to last min changes. We started with a default city with a few changes however after working on this for a while to get the cities spawning and looking good Iskandar decided that the city was too mid-evil looking and wanted to make it more futuristic. So instead of using the default buildings i had to create all new buildings which between designee and creating templates takes time and scene this is his pack and theres two of us trying to get this to work i keep the buildings clean and simple so it would be easier for him to adjust them the way he liked them. Also i wanted to try to keep the buildings looking like they belong in the same city which after a week of constancy trying to get these city's looking good i managed to get 8 different buildings before my brain shut down. So if you or anyone else has an idea for new buildings plz let me know an ill see what Iskandar says about it.EDIT: Other than that the city looks nice. Maybe some different looking buildings. They all look too much alike. Or maybe make some of way to get to the upper levels of the buildings. I've noticed the elevators don't work
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The city still looks clean because Iskandar still has the block spawn rate set to 100 that way its easier to see if theirs anything wrong with the city after testing he should lower the rate so that every building will be missing random blocks. As to the ladders and trapdoors they are leftover from the walls that used to surround the city will look into removing themWith a Lost city looking so neat and clean I almost expect drones patrolling the streets. It looks like its still inhabited. Oh, that'd be nasty..... a hostile drone spawner........
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