Ok, so I was playing epiccraft over wknd and some comparison thoughts since they use the entire enviromine vs 1/2 here. Temp, Hydration, Air Quality, sanity. first 2 are in CL. Other 2 are not. Air quality doesn't matter much but sanity. omg. I started out in jungleish biome and I guess the quicksand made my mind melt from the get go. Too random since I had no clue why I was going insane. In the end, it really was just a pita to deal with and still is. Air quality only relates if you're mining or in room with machines/torches and really not applicable here. I think iskandar did very good just enabling the first 2 in CL since the rest doesn't apply really. The physics thing is a wash for me since they include veinminer and I just shift-mined myself out of any jam I got into.
Anyways, in epiccraft, you actually have roguelike dungeons and will have to go to nether to do stuff and so I had to figure that out since my first RL dungeon killed me via heatstroke the minute I found my first blaze spawners. fun updated his wiki and gave some usefull tidbits and I will wait till next reset to start over again and try this, but in epiccraft, all I had to do was enchant some armor with fire resistance and it handled the temperature upswing 100%. I never went past 98.6F even if I caught fire, etc... I don't recall anyone saying that on the forum yet. Maybe he removed that bit somehow in this pack but I doubt it. won't take care of the dehydration but definately makes those accidental woops into the lava, etc... not so fatal.
Once I was able to do that, making a lava pit to get warm evened things out if I get hypothermia. So, there's definately a way to get around that aspect.
I've also come to appreciate this whole enviromine aspect. Managing the water is another facet as well as hunger overhaul is managing the food (and SOL even moreso). It's called immersion and I think some people are forgetting that. You can play just about any other ftb/atlauncher pack there is and they have none of this and yeah, it is ho hum. This gives you something to do on top of whatever you're planning out, etc... I don't see them as grindy aspects really, tho the sanity is (but not in here ty). I've played a couple other packs (jampacked entries) that want to be agskies lite and essentially, that is not what CL is at all. It adds to the mix, not mixes it around and calls it new. Too many just update recipes to make it harder and that's really just a time lengthener. Or sticks ores in every dimension till you're ringing up santa claus for some orcihalurm (sp?). I stopped playing bnb because of that. It's always funny when you check out other things and compare them to what you know to be a more true survival pack. I'm really looking forward to the updates. It can only get better.
Last note, I came out of a store with my wife and it was hot as hell and I looked up and shouted "damn you skun!" and this guy walking in laughed and smiled at me... I swear he said "mdiyo". made my day.