Speaking of lightning power, I have had my Environment Tech Lightning Rod up for a LONG time with no lightning. Is there a weather setting that might be disabled that's preventing storms?
Version 1.1.0 but this will likely affect everybody.
I think I just found a little exploit. I just got to the Space Age and started making its version of silicon.
After getting my first ingot, I immediately made a compacting drawer for it so I could get access to nuggets without adding another crafting recipe as I do with everything I can.
So yea, you can use a storage drawer locked to libvupres silicon ingots to convert your EnderIO silicon.
I don't know if that's intended by the pack maker but since the pack doesn't seem to have the faster coils to speed up the Electric Arc Furnace....I might just take advantage of it.
I can't say for sure, but I believe the clue is in the name in the case of this particular pack: one of the moons is called TitanHow does one get titatium in large quantities? Guide says 2 moon in Solar System have it. So I'm supposed to go mine every moon before I find ore I need or what? btw JEI doesn't help.
Is that chestpiece damaged, or is that a power graph?I'm in version 1.1.0 and I can't craft the angel ring.
I have both the bat and the ghast in the lassos. Is this a bug?
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I can't say for sure, but I believe the clue is in the name in the case of this particular pack: one of the moons is called Titan
If it got Temperature Tolerance -2 you should be able to multiply/stabilize it in a desert with a block of soulsand? nearby. I forget what the "nether" flower requirement needs exactly.
Got a couple bugs to report. I don't know if this is just because of how I play or not. I play the game using MultiMC on OSX. I download and install the modpack with CMPDL.
Some of the textures from TechReborn are off. The nuggets textures look like static or something, even though they show up fine in compacting drawers. I checked the texture files in the JAR file and everything's there, so I don't know why they don't work. The texture for the placeable crafting square in Translocators is also messed up and the translocators are invisible in the inventory.
Screenshots:
https://imgur.com/a/80syq
If youre on the development branch of MultiMC then you should be able to directly import the modpack by downloading it from curse, and just dropping the .zip onto the MultiMC window. Assuming development builds of MultiMC are made for Mac...
The thing is I don't know if how I'm downloading the mods is the problem. The mods work fine, it's just the textures that are screwy. Do those mods do something different when they load up or something?
Nope. Just regular old vanilla textures.Are you playing with any resource packs?
Nope. Just regular old vanilla textures.