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    1.12 Mod Policy Change

    This is a decent position for Forge to take, as long as they continue to act in good faith in their role as a platform to assist mods and mod development. However, Forge has, over the past many years, been lacking in that role. I have seen many technically-decent solutions that utterly...
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    Low lag liquid pipes?

    While I've often seen claims that TE is more efficient, I can't recall any of them having actual measurements (although it's most likely that I've just forgotten one or more that did), the closest being that BuildCraft item pipes were considered slow at least partially because spilled items used...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Do you mean 55? And, if so, have you seen some of the recent antimemetics stories by the guy who wrote the first half? Less tangentally, I've been finding this modpack rather neat; if only I had the spare time to properly devote to it (and just about anything else related to Minecraft).
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    Gregtania

    I haven't played Botania enough to consider all the content, but ways I would tweak what I know of Botania to be more like what I think of GregTech: Change the petal recipes: Initially, petals can only be crafted in a player's crafting grid, at a rate of two flowers for one petal. Automation...
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    Mod Dev Title Request

    I've been "working" on CraftGuide (CurseForge page, MCF topic) since 2011. Haven't done much with it during the past year, and don't have any other mods yet. I edited my MCF account page to reference this forum as proof.
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    FTB News - April 24th, 2015

    Huh, I ended up with a few more possible combinations. I wonder what I did wrong? Still, found a working combination, and definitely agree on the purple and abstract part.
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    Recent Events Discussion (RED) Thread

    Sad to see the BoH go, it was fairly neat. Since it cycled part of your own inventory, it wasn't "yet another container to manage", and could be used to quickly change quickbar contents (such as exchanging building supplies for combat when a mob suddenly appears nearby).
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    Recent Events Discussion (RED) Thread

    From reading some posts by Mojang employees, it seems to me that when they say "mod", they are referring to jarmods, tweakmods, and perhaps coremods, and when they say "plugin", they are referring to Forge plugins (commonly called mods by the community, but not actually modifying any existing...
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    Update on the Future of FTB Modpacks in 1.7

    IDs might survive the transition due to Forge, but there are also some mods using the update as an opportunity for world-breaking changes. The biggest I have read about being GregTech, which is completely replacing its entire item system, updating many crafting recipes, and introducing machine...
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    FTB - Curse Update

    There is a lot of room for improvement in Mojang, Forge, and mod code, which could greatly reduce overhead from Java. Rendering performance is mainly affected by Mojang still using OpenGL 1.x (which is slow, regardless of language), though they have expressed an intention to upgrade that once...
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    Which takes the game less memory to render?

    Minecraft does some optimizations based on 16x16x16 chunk sections. If nothing is rendered, it skips trying to draw anything, so a completely full 16³ cube that is also entirely surrounded by solid blocks has the same rendering impact as a completely empty cube. Additionally, it will only...
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    Unsupported Agrarian Skies: Hardcore Quest Bug Reporting

    It has probably been fixed by now, but on the off chance that this information helps: When I looked up the recipe for the glacial precipitator in 1.0.6, the right copper ingot was showing the ore dictionary entry for CopperIngot, which had zero items associated with it, which would make it...
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    What marks a mod/item as "OP" or "Unbalanced"?

    My personal, and extremely subjective, definition of what makes something OP compared to another thing that performs the same task is based less on the initial and ongoing resource cost, and more on the intellectual/design cost. For example, I don't think that "it costs multiple diamond per...
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    FTB - Curse Update

    That could just as easily indicate that users who chose to pay more were more likely to select Linux as (one of) their operating system(s). Or that users who chose to pay the minimum were more likely to select Windows (or leave it selected, if it is the default). Furthermore, the set of people...
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    FTB - Curse Update

    What if "simultaneous downloads" in the context of Minecraft mods means "more than one modpack at once", or "downloads faster, by downloading from multiple sources simultaneously"? I think that either of those would be improvements over the current FTB launcher rather than artificial...
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    FTB - Curse Update

    A point I haven't seen brought up: Both the FTB and Mojang launchers already do exactly that. On my computer, they both use 0-5% CPU, 50-150 MB memory, and an unknown amount of disk activity the entire time Minecraft runs, even if I close their windows. (Probably recording log output) If the...
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    Would you build this?

    If the TESRs are slow to render, but just drawing static geometry with a per-frame rotation, combining as much of it as possible into a single display list (or one display list per variation, if there are a small number of variations) could improve performance. Might be a lot of work for very...
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    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    I mean, the actual advancement requirements compared to the optional additional challenges, at least on the wiki pages. I guess it might just be the Dirt Hovel stage. Wood Settlement actually separates the requirements from the bonuses; Stone Hamlet, Iron Village, and Redstone Discovery more...
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    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    The wiki might be a bit more readable if required objectives were in bold, and optional ones preceeded by a symbol (could vary by difficulty) (unicode has a great selection, such as ☆ ★, ▷ ▶, ♙ ♖ ♔)
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    Silly mod, Abstract Power Generation!

    Actually, all it needs to do is periodically record the current world time, then, when the chunk is loaded from disk, compare the current and stored times, and create power based on the difference (assuming it passes a certain threshold). Or even only record the current time when saving the...