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  1. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    How do I get the quest to make the thaumometer (which I already have)? I figured it would be either gold ingots or shards - neither one seems to unlock that quest.
  2. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Or some special glasses you could wear.
  3. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Is there anything in this pack similar to the Sonic Glasses from OpenBlocks? I'm pretty sure I have a dungeon under the east end of my base. I'd like to find it without digging a huge hole under my basement (the hole I have is already pretty big and fruitless). I tried the F3 key, looking at...
  4. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I have the stuff to build a blast furnace but haven't quite gotten around to it yet. Now I'm motivated. :) In the meantime I'll probably go with the spiderweb of pipes off the smeltery carrying different metals. I remember when that used to not bug me so much ...
  5. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Seems like pipes aren't going to work as a solution in the smeltery. I'm using an emerald pipe to pump molten metal from a seared drain into an ingot cast. Apparently the pipe is subtracting a teeny bit of liquids on each transaction (for lack of a better word), meaning the last ingot cast is...
  6. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I waited half an hour with the log stuck on the "Mooshroom Island" part before giving up last night. Reading here, maybe I should have given it another half-hour. Then today I zipped up the save file, opened on a different (slightly faster) computer and bam, it opened in seconds. Like, I...
  7. M

    [1.7.10] Material Energy^4

    Turns out breaking and replacing the refiner caused it to work again.
  8. M

    [1.7.10] Material Energy^4

    For the last couple of days, everything I've put into the Gem Refiner has simply disappeared. I think it started when I put vibrant alloy shards into it (quest reward). Before that I only had glowstone and diamonds going and it was working fine (fine is a relative term). Any way to get this...
  9. M

    Sounds good! My son has an important ballgame today so I'll be busy most of the day but I'll try...

    Sounds good! My son has an important ballgame today so I'll be busy most of the day but I'll try and jump on this evening.
  10. M

    Whitelist Server Small Server Looking For Active Players

    Hi! Still have room? I've been away from server play for more than a year now, but I'm ready to give it another shot and your server sounds cool. IGN: MrZwij Age (13+): 46 (ancient, I know) Skype (Can Be PM'd): I'll PM you How Often Will You Be Active: Hopefully often, usually after 9 or 10...
  11. M

    Arcane Ear: What am I doing wrong? [Agrarian Skies 2.1.6]

    Never mind I guess ... it started working after I restarted my client.
  12. M

    Arcane Ear: What am I doing wrong? [Agrarian Skies 2.1.6]

    I'm stumped. The note block and the arcane ear are both on identical material (dirt over cobblestone over void). Both are set to Note 7 (I've tried all kinds of numbers). They're obviously within range. I've tried punching the note block and applying a redstone signal - no matter what I do the...
  13. M

    Big reactor control in Agrarian Skies

    OK, I think I'm done. I see no practical difference between the two rednet setups. Both produced essentially identical amounts of waste and identical amounts of power (most of the variances can probably be explained by the time it took me to walk between reactors and also a derp I'll describe...
  14. M

    Big reactor control in Agrarian Skies

    That's almost exactly what I'm doing right now. I have two identical 9x9 reactors each connected to 10 resonant energy cells. The input is capped at 10kRF/t (1k each). Hopefully that's enough cells - I probably should have done 20 at 500RF/t. So far they seem almost identical. Reactor A (steady...
  15. M

    Big reactor control in Agrarian Skies

    I honestly have no idea which setup is more efficient. One of the benefits you get from running the reactor up to nearly max output is that you get a not-insignificant amount of carry-over energy (it produces a lot of power with zero fuel), plus the reactor only runs about 25% of the time. I...
  16. M

    Solution for Factorization router spitting bee frames all over the ground?

    For that setup I'd use TE itemducts instead of a BC pipe. If you don't have them, try a second router (with a machine filter) set to pull from the ender chest and eject into the original router.
  17. M

    Big reactor control in Agrarian Skies

    I've been struggling with this for longer than I'd care to admit and finally just figured it out. Only 3 weeks after you needed it! :) Here's my setup that works: Reactor RedNet Port Energy Amount on white Toggle Reactor On/Off on yellow Programmable RedNet Controller In a nutshell, this...
  18. M

    Launcher Question

    There used to be an option to play offline in the launcher. Did that go away?
  19. M

    Ask a simple question, get a simple answer

    Thanks! I'll take some frame housings out. I'm glad I learned this before I had production really rolling.
  20. M

    Ask a simple question, get a simple answer

    I made a couple alvearies with six frame housings each - I stuck a couple of pristine princesses (one Cultivated, one Mysterious) into them and ran them through the breeding cycle 8-10 times (not automated - I just moved them by hand). I was using either impregnated, magic, proven or reinforced...