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    [1.12.2]Danny's Sirenuse Modpack for 1.12.2

    Are you using version 3.2.0 or 3.1.1 of the modpack? 3.2.0 is bugged right now, and produces a vanilla game when you try to launch it. Normally with JEI installed the method you used SHOULD give a gui. 3.1.1 is recommended until the FtB launcher's issue can be fixed.
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    [1.7.10] [Curse] Sky Kour [0.9.7] A Hardcore Skygrid/Tech Based Modpack!

    This pack has crashed twice on me so far. Each time I discovered the same segment of diagnossis in the crash report: As for the entire crash reports, they are here: http://pastebin.com/83SAGtkt http://pastebin.com/E0DDSKEi The world still loads fine after a crash, but I do prefer not to have...
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    [1.7.10] [Curse] Sky Kour [0.9.7] A Hardcore Skygrid/Tech Based Modpack!

    I don't usually like playing on a server, I prefer the single-player or 2-player experience, but this modpack is tempting to play on a server.
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    [1.10.2]New Beginnings - Magic - Light - Skyblock

    Thanks. Once I get sand, I should be able to get into the blood magic stuff, which will get me gravel too. :) Strange that I never noticed the cobble into sand over a catalyst recipe in JEI, but thank you for the advice. Edit: LOL, while looking for my second blaze rod, I discovered both soul...
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    [1.10.2]New Beginnings - Magic - Light - Skyblock

    Thank you for the advice. I was able to get quite a few... but now I'm needing sand, which means soulsand, which strangely seems completely absent. Where ever I expect it to be, I just get this Basalt stuff. Any tips for getting glass, or grout?
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    [1.10.2]New Beginnings - Magic - Light - Skyblock

    Has anyone figured out how to get mushrooms to make a rune of earth in the FtB version?
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    [1.7.10]Modular Mayhem

    Take as long as you need; glad to know you're alive, though. ;) But seriously, take it easy, it wouldn't do at all if you overworked yourself to actual death.
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    [1.7.10] Ultimate Questpack [WIP][800+ Quests][HQM][OpenWorld]

    Step 1: Have the FtB Launcher installed Step 2: Open the FtB Launcher and go to the Third Party Packs tab Step 3: Click "pack codes" and type in the pack code from the first page of this thread: UltimateQuestpack Step 4: Scroll up or down on the Third Party Packs tab until you find this pack...
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    [1.10.2]New Beginnings - Magic - Light - Skyblock

    Just curious what a couple mods do for this pack. Like Reborn Core; it claims to do nothing on it's own, and I don't think any mods in the pack have dependencies on it. h2nt-Asm Tweaks, h3nt-Common Utils, and h3nt-Mappings don't have any descriptions, just a link to github where there's a bunch...
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    [1.10.2]New Beginnings - Magic - Light - Skyblock

    Hey, loving the ideas in this pack. Was going to record a let's play (my first!), but my recording software has stopped working (please buy premium version to use "this feature", AKA screencapturing, LOL), and my computer is such a toaster that the max resolution would have been 420p anyways...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I don't know how you got yourselves into this mess, but type "/hqm help" to get a list of commands; "/hqm lives" can be used to add and remove lives if they are enabled, looking for way to disable lives for you now.
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    Request Suggest mods for creation here

    Aw, sweet! It's like HQM, but better in most ways! I mean, I think. :P
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    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    Hmm. But that requires sooo much blood. Eh, I'll give it a try, I have enough translocations that it MIGHT work. Honestly, I'd hope to have at least 3/5 the capacity required first, but I'll have to expand to T4 in order to fit enough blood in the altar to use that recipe.
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    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    OK. Is there another quest that can show me how to make that? Some other clue? I don't want to cheat it in; not unless I have to. Also, NEI shows that I could make rubber logs from a coal in a witches oven, but it's not working. Is there some other process to getting your first rubber so you...
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    Request Suggest mods for creation here

    Yes to the first one No to the second (I think)
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    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    So... I've seen mention of it in the thread, but no answers. I have the same question others have: Why doesn't the Iron Capped Wooden Wand work to get started in the Thaumcraft Quests?
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    FTB wont launch any modpack

    I'm getting the same error. Or something like it, as far as I can tell. Only one or two specific packs will launch, the rest I click launch and after half a second the launcher disappears, then reappears, without loading the pack. Also 1.4.11, my firewalls are off, I have Avast Antivirus but...
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    [1.7.10]Modular Mayhem

    So, I suggested it in the comments of S2E2 of your LP, Iskandar, but I'll suggest it here too. In E3, you should start Aura Cascade. You should have started with the Encyclopedia Aura, yes? On the left hand side is a quests-like tab. It's very glitchy, showing some completed quests as...
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    [1.7.10]Modular Mayhem

    For painful loss, as I understand it, you need to increase your internal lumen storage (AKA what you get with the wand pointed at the pylons) to a certain point; over 4000, if memory serves; and then die to a pylon. Maybe it's die in any way, once you have those lumens (better make it over...