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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    It's not that I'm not willing to help... it's that my computer can't support the extra CPU usage and bandwidth required to allow someone to spy on my usage/errors. Maybe spying isn't the best word, but it seems like the most appropriate to me. Anyways, if I had a more powerful box and better...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    My own research indicates that INpureCore was required for Creeper Collateral. So basically all that removing those mods from the pack did was prevent mod-authors from spying on my computer and allow creepers to actually explode? OK, that's a very small price to pay to be able to play the modpack.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    OK, update on how it was unplayably laggy for me. Disabling Open Eye, Yampst, InPureCore, and Creeper Collateral have made the lag tollerable. Can anyone tell me what killing these mods from the pack means for me?
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    [1.7.10] AgriCraft

    OK, making textures shouldn't be a problem for me... but I'm having trouble with the whole "where is this mythical tutorial on what specifications for these textures do I follow and how do I add them/make the custom crops?" Edit: OK, that was rude of me to say, at least in that way. Basically...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I already have it down to 6, smooth rendering off, clouds off, snooper disabled, and there was one more video setting I changed but can't remember ATM what it was, but all to reduce lag. I can turn it further, of course, but this doesn't seem to be the same lag as I get when loading chunks (In...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Sadly this modpack is unplayble for me. Far too laggy. I'm trying to figure out which mod(s) in the pack cause it, but progress is slow.
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    New Release - TERRA

    Aaaaaaaarg. It's still 5 hours until... OK, you had me fooled. :P I really did perk up when seeing RFTools on the mod list.
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    Request Suggest mods for creation here

    I think, iirc, between Steam Works and a dozen magic mods, that that can be made into a mod-pack. :) If I knew a lick of programming, I'd do it myself, but sadly they don't teach coding in high-school and I'm still saving up for university.
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    Request Suggest mods for creation here

    I'm just wondering if there are any coders out there looking for a challenge in (partly) the world-generation area of modding? Because there's this idea that my brother had that I really want to see implemented where you're a hobo in a giant city and have to beg/fight off other hobos/hide from...