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  1. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Update : I'll start off with Dt + Tr since it requires just water, i.e. no quarrying The End for He3. To run the reactor 24/7, I calculate I'll need: 32 MV Centrifuges for Tritium 160 LV Centrifuges for Deuterium 120 LV Electrolyzers for Hydrogen 2 LV Fluid Canning Machines (to remove Oxygen...
  2. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    So, I'm getting close to my first GT Fusion reactor (ever !). Please help me verify my preparations are all in order: 1. Fusion Reactor, which includes: 32 Superconducting coils Fusion Mk. I computer Lots of LuV casings (chrome plates) Hatches and Buses Energy Hatch (LuV ?) 2. Many...
  3. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I'm there with you. Rather than flip forward the NEI recipes, flip backwards. This is true for many recipes in this pack. The more pertinent ones are *usually* at/near the end of the list.
  4. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    @Dlur100 Should be something like 4 plates, hammer, and file, or might be 4 plates, hammer, and wrench. If you're making steel ones, make sure you're not making the blank extruder/alloy smelter templates.
  5. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Or any bee whose combs produce propolis.
  6. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Is 'packet' the same as 'per tick', or 'loss out of 32EU/t' ?
  7. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    @Aiwendil Awesome build ! How are you applying the 'Needs Maintenance' covers to all those lovely PAs ? I'm just starting to build my PAs for Fusion and haven't figured out a good way to apply the 'Needs Maintenance' covers.
  8. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I don't know how the non-cable blocks work in terms of loss. I can't figure out a clean calculation to account for that loss between 2 battery buffers.
  9. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Now...who would *ever* ask those kinds of questions ? :p
  10. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    You'll need to match the flow rate. And, make sure you look at durability. Some have a durability of 10 hours or less. Some have a durability of over 2 weeks.
  11. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    4x quad design outputs ~890 Hu/s. 5x quad outputs ~1070 Hu/t. Both have the same runtime. 890 /4 = 223 Hu / t / quad 1070 / 5 = 214 Hu / t / quad Not a huge difference. I'm mixing both designs : 2 of each, to get close to 4000 Hu/t to get max. efficiency on the LHE. FWIW, the 4-quad is...
  12. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Hot Coolant dump doesn't solve the 'lack of cool coolant' issue. Did you auto-insert fuel rods ? And, did any components break/burn-up/or fall out ? Did you do any movement of the IC2 pressure vessel blocks (walls) at any time and not *thoroughly* double-check the GUI to make sure no...
  13. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    And, I tried the Robot Arm, but the Large Turbine controller block wouldn't take it. So, I indeed don't believe there is a way to automate the rotor replacement, which leans towards long-life rotors that can be checked every few days, which is as long or longer than the maintenance on the...
  14. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    It's a drop in the ocean of power those things generate over the life of the rotor. Each Large Tungstensteel rotor costs 75 Tungstensteel (72 for 36x double plates, plus 3 for the screws). Each T-steel takes: (working backwards): 42840 to freeze 720000 to EBF 32940 to freeze the Tungsten...
  15. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    @Pyure Thanks for the quick responses. I did indeed choose Thaumium because they are dirt-cheap to make. The Praecantatio is basically 'free', so making Thaumium is 'just' iron ingots. However, the SHS Turbine eats through Thaumium Large Rotors like butter. It looks like they last ~5 hours in...
  16. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    This might be it. If a single component inside the reactor burns out, it might cause pressure vessel wall to be lost. A single component can burn out, but your overall reactor heat might be fine.
  17. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I think it is, yes. I've had explosions due to overheat. However, I think random pressure vessel wall loss is a result of not being careful about replacing reactor components (ex. heat exhanger, heat vent, etc.,.) when moving pressure vessel blocks (walls). It's a PITA mechanic of IC2 pressure...
  18. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    @Pyure Large Turbine Large Rotors : What rotor to use when LHE is putting out 2000 mB/t SHS ? The Huge Rotors require Americium Long Rods, so they're out. Of the Large Rotors, not many have optimal flow above 32,000L/s (1,600 mB/t + 25% = 2,000mB/t). And, those that do have terrible...
  19. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    @Green_Razor You can also use it for Thaumcraft essentia rather than coal or charcoal.
  20. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    It uses @Blood Asp 's Unnofficial, which is 'finished' and has an end-game 3.1.6 uses 5.0.8.26, Blood Asp has more recent versions to download.