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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Theres a mailbox from forestry. You need steel and some bee stuff from early game bees, but I think it's mostly early game
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Oh, than im not crazy. Now im thinking if i should save some of the ores or not... when is it expected for that version to be on infitech, any ideia?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Hi, I have a question. I was pretty sure, that for example: pulverizing ruby ore you had a 10% change of chrome dust, iron had a chance for nickel and some others. But now NEI doesnt show this, pulverizing only has a change for the stone/netherrack/endstone dust... was this a change?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Yhea, but the golem is slow at cutting trees down, the farming station cuts them down instantly
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I have noticed that the enderio farming station, wont accept forestry saplings, or extrabiomes saplings. Isnt there a way to "fix" this? I think i remember someone saying you can use golems for planting the saplings and then the farming station will cut down?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Thank you So i guess i will work on biogas And thanks for the information about leaves! Thats actually really cool!
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Hi, I recently made the decision of starting over, I grabbed some of the stuff that i didnt want to make again, and decided to experience the bronze, lv, mv and hv ages again. Im at a point where im gonna start lv machines, and need to decide on what power source should i use. Last time i used...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I found the chests from bibliocraft, i really like them, they are like frames, and i can choose the block that they will look like, and they have a built in label. Besides that you can put them side by side, and can select with chests should connect to what chests. I really wanted to use them...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    What about other veins? Like apatite, platinum and sulfur? Will they spawn on the moon?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Are Coal/lignite coal veins supposed to spawn on the moon? I checked the ore guide, and then the configs, and from what i could see, its a vein thats only suppose to spawn in the overworld. But in a test world, i went to the moon in creative to test with the meteors, and randomly found a coal...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I have a question. In terms of using the excess refinery oil, whats better? using it directly to power, or centrifuge it to methane and lpg and use that for power?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    For charging batteries you dont need a transformer, because higher voltage machines can accept lower voltage energy. So the battery buffer can be used as a transformer of sorts, but only to convert from lower voltage to highier voltage. Im not sure if this is what is happening, but from...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    You could always just use batteries that you fill with the 512eu/t. And also just make more of what you already have
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    The advanced miner II works like this: When a GT ore is found the miner performs a lookup for the ore's universal macerator/rock crusher recipes and returns the output multiplied by 1-5. In other words, the miner will produce up to 5 times the output of a universal macerator per ore it finds...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Im trying to mutate bees. I have a Thaumic Shard princess and a naquadah drone, and I'm trying to use the mutatron from gendustry to breed them. But once I place the princess it doesn't let me place the drone and vice-versa. NEI shows this mutation has possible. Am I doing something wrong? I...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I have no ideia how they work. Does the vitreous seeds give you the diamond ehen you break them? Does the thauminominonimonino explain them well? I read their entry, but im not sure i understood how they work...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I also have a set up for spawners and bees, but because those are in a different area I didnt include them. After seeing your post Im thinkimg that maybe I should explain some of the stuff, put some descriptions in the screenshots. I have never tryed the infused seeds. What do you use them...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I wanted to do a really pretty village, with lots of greens... just really natural and stuff like that. And then I had the ideia of making the tech stuff being underground, and with that I start getting some ideias of what I wanted to do... I also wanted to make it like a maze, with lots of...