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  1. M

    Impregnable bees

    What do you not understand? What the change exactly does? Why it was implemented? These changes were implemented on a request of Binnie (the author of Extra Bees), because the filling of an Alveary with a ton of frames made all the variables for a) mutation and b) base production chance...
  2. M

    Bee Breeding Thread.

    What I try to do as soon as possible: Breed 4x Fertility into the bees and on each mutation bring it back in, so I'll have more children to choose from for refining the species. Apart from that: If the mutation happens on a drone: store it for the moment, bring the princess back to pure, then...
  3. M

    Buildcraft and Forestry - Liquid Tank Size

    I'm asking, if there is some reason behind this, that I don't know of, but maybe someone of you does. If it ends in that nobody knows it, then finally I'll ask him.
  4. M

    Impregnable bees

    External factors only, the speed trait is ignored, like I said. It doesn't matter, if the bee got its speed via inoculation or traditional breeding, since there is no difference in this. Forestry frames boost by factor 2, so 4 of those will boost to 2^4=16...
  5. M

    Buildcraft and Forestry - Liquid Tank Size

    The problem if this would be changed: Update a bit of the code for the new numbers (don't forget any instance!) and update all the textures, which would also affect all texture pack artists. I'm not sure, if an even bucket size is worth the hassle, but it would be nice. :) I also didn't want to...
  6. M

    Impregnable bees

    If you give your bees via external effects (like frames or mutator blocks) a production boost bigger than 16 or a mutator boost bigger than 10, then the queen will become a swarmer. This isn't affected by inherent bee traits like speed, only by external modifiers.
  7. M

    Buildcraft and Forestry - Liquid Tank Size

    Does anyone of you know, why BC and Forestry chose 58px as the height of their liquid displays in GUIs? Is this a thing SpaceToad chose back in the day and was then continued by Sengir? This results in a different height per bucket (bucket 1+6 are 5 pixels high, 2-5 and 7-10 are 6 pixels high)...
  8. M

    Ask a simple question, get a simple answer

    NEI F7 for mob spawns (the red crosses) and F9 for chunk boundaries.
  9. M

    Giant Rubber Trees? How do I grow them?

    My line of thinking was: Maybe he has a good idea, so I can finally put all that stuff to a good use.
  10. M

    Help me find what's missing from the wiki...

    For everyone interested in a tree version of the bee part: Forestry 2.2.0.1: - Bugfix: Fixed treealyzer not rating sapling rate, yield and maturity correctly. When MC 1.5.1 will be used more widely (a.k.a. most probably shortly after release of the intermediate pack), I can add the tree part.
  11. M

    Giant Rubber Trees? How do I grow them?

    For what do you need so much rubber? I've got 50 stacks of propolis and rising, which can be forestry-centrifugated to sticky resin.
  12. M

    Tree breeding

    Cherry, Walnut and Chestnut have the best yields in Forestry 2.0.0.11 From the changelog of Forestry 2.2.2.1: (for MC 1.5.2) - Changed: Increased the default yield on some tree species. Made high yield attainable.
  13. M

    Ask a simple question, get a simple answer

    MFR upgrades for planter, harvester, fertilizer, sewers. They increase the radius of the worked area by the size. So planter with emerald upgrade (11) = 11+3+11 = 25x25 area.
  14. M

    Ask a simple question, get a simple answer

    There are no console commands in Forestry 2.0.0.11 that let you spawn in a specific tree, but you can give yourself saplings for the trees via NEI. These have the standard values of the trees, finetuning (like choosing if the balsa tree has slowest or fastest maturation) isn't possible.
  15. M

    Ask a simple question, get a simple answer

    Maybe you should switch your drugs from sewage to mob essence... "You can also drink mob essence with the straw to gain a level."
  16. M

    Mod Pack Update

    How about: "Intermediate Pack"?
  17. M

    Steves Carts Tree Farm with other trees

    I haven't tried the MFR rubber trees, but in the tests I did, it only worked with vanilla trees, neither IC² rubber trees nor forestry trees worked. This test was done in a MindCrack pack ~3 months ago, so it could be that this has changed in the latest versions.
  18. M

    Question about MineFactory Reloaded

    A quartz upgrade will be enough for a 19x19 field. The numbers of the upgrade are added to the radius, not to the diameter, so a quartz upgrade (+8) will have a diameter of 8+3+8 = 19. Since you have a range of 19x19 (361 blocks), but your farm only uses 11x11 (121 blocks), two thirds of the...
  19. M

    Bee Mutation problem

    Missing info has been added to the wiki. Full list of bees with specific requests for a successful mutation: Forestry 2.0.0.11: Sinister, Fiendish, Demonic => Nether Frugal, Austere => Temperature 190%-200% & Humidity 0%-10% (e.g. Deserts) Rural => Plains Heroic => Forest & Forest Hills Leporine...
  20. M

    Need Help, losing all biomass over night

    Do any of you guys with vanishing liquids on chunkloading/-unloading use MCPC+? https://github.com/MinecraftPortCentral/MCPC-Plus/issues/816