I've always seen TE vs IC2 wars, which are, frankly, stupid. The main reason people compare TE to IC2 is due to Pulverizer/Powered Furnace and Macerator/Eletric Furnace. But Factorization also adds that. So why people never bring that during the flame wars?
I know it has to do quite a bit of game design, since the multi-step ore-tripling mechanic is a different approach to the classic "Ore Multiplying" functionality, and it's quite fun IMO. But why Factorization is "different"?
I know it has to do quite a bit of game design, since the multi-step ore-tripling mechanic is a different approach to the classic "Ore Multiplying" functionality, and it's quite fun IMO. But why Factorization is "different"?