I know the spawn rules Korsovan, I played ftb unleashed you know >.>.
How do you explain the lack of geodes in ocean biomes though?
hmmm... 1.6. Unless theres something akin to FTB ultimate 1.4.7 I'll look along the lines of
Applied Energetics
Buildcraft +BC tools and Logi Pipes
Dartcraft
(if I can disable all the worldgen and mobdrops- the only way in is UUM)EBXL or BoP
EE3
Extra Utilities
Factorization
Forestry +Extra bees +Magic Bees +Extra Trees
IC2 adv. solars, gravi suite and GT
Iron Chests
MFR (hardmode)
Railcraft and Steve's Carts
RotaryCraft
Tinkers Construct
Thermal Expansion (hardmode)
Thaumcraft 4
Probably infini-bows and something to drop the level limit on the anvil.
XyCraft (if/when updated)
Redpower (if updated)
Probably the only 'non-gameplay' mods would be NEI and MATmos
I find things like WAILA and minimap clutter the screen.
Quarried stone isnt going to be as common as stone or even rp2 marble as there is also red granite and black granite spawning from the same mod, that being said, when you do find it, it'll typically be a few stacks worth even though its not going to be in every biome you come across
I have to say dunno if it was one of the mods fault or minecraft's fault but the 1.6.4 server I made has nearly no cpu usage compared to the 1.5.2 unleashed server.
It's like at 2% usage when the unleashed server was constantly at least at 10%(on a very good cpu).
edit:
Apparently there is a bug in modular powersuits that triggered when going to a mystcraft age(getting the temperature of the biome)...
I tried upgrading to a wip version pf mps and it crashes the server at startup.
Well it explains why there is still no 1.6.4 ftb pack version, things are still hectic.
Downgrade Numina to #20, it works with lastest MPS.You know what's frustrating?
I just looked up the source and the latest commit is a fix for that specific crash.
But of course it won't run on the server because apparently the numina lib is trying to access EntityPlayerSP on the server.
And of course that library is written in something called scala which renders the exception report completely useless.
*GRUMBLES*
I reccomend adding them if you can.For you guys using universal electricity and its addons, is it worth adding? I'm afraid of adding it since I already have so many energy focused mods (IC2, railcraft, buildcraft, forestry, factorisation, some addons for IC2 and probably I'll add gregtech for the first time), and I feel it would be a pointless addition. On the other hand, there are some addons that seem pretty nice too, so maybe it could be fun.
For you guys using universal electricity and its addons, is it worth adding? I'm afraid of adding it since I already have so many energy focused mods (IC2, railcraft, buildcraft, forestry, factorisation, some addons for IC2 and probably I'll add gregtech for the first time), and I feel it would be a pointless addition. On the other hand, there are some addons that seem pretty nice too, so maybe it could be fun.
You might like them. I wasn't really a fan. I didn't like that you could only power them from a particular side of the block. I also didn't care for the higher-res artwork used on some of the icons. It doesn't seem to fit in with the rest of the game, in my opinion.
Worse yet, my initial experience with them was when they had extraordinarily loud sound effects, so bad that I had to manually edit the sound files and put them back in. There was also some really strange glitch with the rendering of the more 3D blocks, which was too annoying to ignore. My later experience had noticeable lag from some bug at the time during the 1.5.x updates.
That being said, part of me still wants to give them a proper try, using them as my main technology mods. That's partially because you're right, they do have some neat additions. Maybe one day.
For you guys using universal electricity and its addons, is it worth adding? I'm afraid of adding it since I already have so many energy focused mods (IC2, railcraft, buildcraft, forestry, factorisation, some addons for IC2 and probably I'll add gregtech for the first time), and I feel it would be a pointless addition. On the other hand, there are some addons that seem pretty nice too, so maybe it could be fun.