Heh. So I updated monster to 1.1.2 and I have a new world with the new update to RC. I've decided to basically try and do as much as possible with it, just to break out of my usual TE3/quarryplus routine.
I did my usual startup routine though, got TiCO and Thaumcraft on the go and i'm basically wondering what the next early-game priority should be. Blast furnace is a given, but to make HSLA steel I need gunpowder, this either means starting MFR and making a creeper spawner or finding a source of sulfur. Easiest way for that I reckon is to pulverise coal (which i sort of need to do either way if i'm making gunpowder), so I'm back to TE3 already. *scratches chin*
And then mid-game, should I delve into reactorcraft earlyish or make an RF source and start working up through the Tiers of Magnetostatic engines. *ponders*
The good news is that you don't really go through a lot of gunpowder at all. It doesn't consume every cycle. And I strongly suspect Reika made it even more friendly at some point because I have been creating tons of steel with a small amount of gunpowder.
Bonus points if you can get far w/o magnetostatics btw.
If you have the iron/steel for it, I'd probably recommend some passive energy (wind/solar), dump it into ElectriCraft batteries (if you have that installed...you do, right?) so you can be ready to Extract your minings when you resurface.