This is an alpha build. It's not stable, use at your own risk.
If you use it and run into problems, please report them in the
AlchemyPlusPlus issue tracker.
Changelog:
Split out fluid handler — jakimfett
Simplify drops aquisition — jakimfett
Implement diffuser heating — jakimfett
Only heat with lit furnace — jakimfett
Refactor NotificationHelper --> NotificationHandler — jakimfett
Refactor MixingHelper --> MixingHandler — jakimfett
Refactor PotionRegistryHelper --> PotionRegistryHandler — jakimfett
Move EventHandler — jakimfett
Create registry subfolder — jakimfett
Add helper/handler folders — jakimfett
Move entity AI classes — jakimfett
Move custom potion classes — jakimfett
Move potion fluid classes — jakimfett
Fix formatting/whitespace — jakimfett
Fix mod URL — jakimfett
Remove duplicate event handler — jakimfett
Implement drain rate — jakimfett
Update config description for diffusing rate — jakimfett
Add configs for rate multipliers — jakimfett
Add to todo list — jakimfett
Update gitignore — jakimfett
Poke poke @hilburn, poke poke — jakimfett
Fixing ignores, again — jakimfett
Adding diffusing rate to config — jakimfett
Zombie Potion Update — Charlie
Zombie Effect now persists through logging — Charlie
fixes @hilburn's config problems — way2muchnoise
Added a bit more animal damage — Charlie
#JustZombieThings — Charlie
Refactor the FillBucketEvent — jakimfett
Temporarily adding todo file, delete when items are completed — jakimfett
Fix version numbers — jakimfett
The Infection Begins — Charlie
Format code/whitespace — jakimfett
Fix diffuser directional placement — jakimfett
Set potion name same as parent — jakimfett
Fix localization for digspeedslow — jakimfett
Refactor Dullness --> Mining Fatigue — jakimfett
Fix localization nomenclature — jakimfett
PotionJug no longer drops double — jakimfett
Update forge version — jakimfett
Add scala to build.gradle — jakimfett
Jug fill/empty tweaks for creative — jakimfett
Create zh_CN.lang — 1069894992
Localization of fluids and buckets — 1069894992