What's new in modded minecraft today?

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We broke the 1.8 code (All @Christophernjsp fault)
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Maybe its just me... But could you create a 1.8 topic and post your hype there? Actual 1.8 modding isnt going to be soon and all this experimental stuff, while interesting, isnt very relevant.
This stuff is very relevant. These are mods updating to 1.8 and so far there has only been 1 post about experience. This is what's new in modded minecraft.
 
Buildcraft Updated to 6.2.0

http://www.mod-buildcraft.com/2014/11/27/buildcraft-6-2-0-stable/

Buildcraft was updated to 6.2.0 today.

Changelog:
asie said:
  • Pipe improvements!
    • Clay Transport Pipes – insertion pipes, now in official BC!
    • Diamond Liquid Pipes – sort liquids.
    • Emerald Liquid Pipes can now filter liquids as an option.
    • Sandstone Kinesis Pipes, which offer more throughput but do not connect to machines.
    • Rebalanced liquid pipe capacities.
  • Charging Table – charge RF items with lasers!
  • Engines do not explode anymore! They now overheat – hit with a wrench to fix! (Explosions can be restored via config)
  • Huge networking code improvements!
    • Major rewrite of networking – instead of 3 networking subsystems, we now only use one.
    • Small improvements in packet size.
  • Quarry changes!
    • Quarries and Mining Wells now dynamically calculate the energy required to break a block based on its hardness.
    • They also render a fancy block breaking animation when breaking a block.
    • Quarry arms move slower in rain, unless the rain is covered by a roof.
  • Stirling engines can now burn paper at 1 RF/t.
  • Engine centipedes are back! You can now connect engines to each other.
  • Improved error messages for Schematics (CovertJaguar)
  • OreDictionary support for almost all BuildCraft recipes (ganymedes01)
  • Robot Miners respect BlockBreakEvents now (useful for MCPC+/Cauldron)
  • Updated RF API to latest version (discerns between Providers and Receivers)
  • New APIs for modders:
    • IEngine – send energy between engines!
    • IHeatable – control the heat of a block!

asie
 
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Why didn't I think of posting this...@Lumaceon get over here and tell them how awesome your mod is :p
Well it's a mod....and it does stuff. That's the quick summery.

I probably would've posted here eventually, but I've been busy reformatting the thread for the Minecraft Forums (their editor is giving me some trouble...). I like how @Fixided did the post though; thanks a lot, looks awesome.
 
Mod Update: OpenComputers 1.4.1

http://minecraft.curseforge.com/mc-mods/223008-opencomputers/files

Mostly a bugfix release.
  • Added: A few utility methods to the database component, and a method to the inventory controller and geolyzer to allow configuring database components.
  • Added: Method to run commands using the debug card.
  • Fixed: Generator upgrade eating container items (e.g. the bucket of lava buckets). Now remains in the generator's internal inventory.
  • Fixed: Screens potentially becoming unresponsive after changing dimensions.
  • Fixed: Screens sometimes being blank until the first screen update (probably).
  • Fixed: Sides being flipped in geolyzer.analyze.
  • Fixed: Servers without a side not being able to send messages to other servers in internal mode.