Derpysauce
Well-Known Member
This is not modded "what's new in the MODDED community"BUNNIES !
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This is not modded "what's new in the MODDED community"BUNNIES !
===================================Changelog of AHO said:Build 5 -1.7.10
Build 4
- Add hunger poison factor setting
Eating rotten flesh will decrease the regeneration speed- Fix crash on dedicated servers
- [WIP] Add shield mode setting (HUD rendering only partially implemented)
Adds a new SUBTRACTION mode which shields raw damage- [WIP] Add shield modifier setting (Not implemented yet)
Build 3
- Disable hunger completely, or make food affect health directly
- Add customizable recharging shields on top of health
- Change presets to be more difficult (hardcore feels closer to UHC mode)
- Fix changing world config preset not affecting its settings
Build 2
- Fix world config being overwritten by global config
Build 1 -1.7.2
- Choose how much health, food, etc. players respawn with
- Preset is now saved with the world config
- Fix Ultra Hardcore preset instantly regenerating instead of disabling it
- Fix incorrect button visibility when clicking "More World Options"
- Customize health regeneration
- Provides 6 presets to choose from (or use your own)
- World-specific configuration, chosen in world creation screen
- Config option to lock in the settings (for modpack creators)
I'm actually more interested in whatever mod is making the grass wave back and forth.Source: https://twitter.com/electrodynamix/status/486702268964564992
(Do you guys know how hard it is to convert this .mp4 to a .gif, then trying to reduce the file size but you can't because you're on mobile! Well, suprisingly it's hard!
ShadersI'm actually more interested in whatever mod is making the grass wave back and forth.![]()
I'm just trying to ignore the fact that the water wheel is spinning both against the flow of the water and in the opposite direction to the shaftI'm actually more interested in whatever mod is making the grass wave back and forth.![]()
The direction it's going is correct...I'm just trying to ignore the fact that the water wheel is spinning both against the flow of the water and in the opposite direction to the shaft
The frame rate of the gif is creating that well known illusion known as the stroboscopic effect. It does, in fact, spin the right way. It also spins slower from ground water than it does from falling water.I'm just trying to ignore the fact that the water wheel is spinning both against the flow of the water and in the opposite direction to the shaft
The direction it's going is correct...
Just ignore my terrible eyesight then. My badThe frame rate of the gif is creating that well known illusion known as the stroboscopic effect. It does, in fact, spin the right way. It also spins slower from ground water than it does from falling water.
Just ignore my terrible eyesight then. My bad
Gfycat saves the day!(Do you guys know how hard it is to convert this .mp4 to a .gif, then trying to reduce the file size but you can't because you're on mobile! Well, suprisingly it's hard!
Corruption guranteed! More or less.Glassmaker said:Although I can post a link here for the alpha version for 1.7.10
ExtraTiC 1.7.10 - 1.0.0 Alpha:
Just use it in Test worlds, not recommended for mod pack, or servers at the moment.
You tried your best, don't be so hard on yourself. Believe~!Damn, Santa's Decor isn't lame. Bummer...
/s
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Final Release for 1.6.4
- Fixed orbs changing to prometheum upon usage.
- Fixed Vanilla information not passed though the API (Fixes Metallurgy Bees crash).
You forgot somethingBotania has updated to R1.1 75
Changelog:
- Added Fancy floating flowers.
- Fixed Rainbow Tinted lenses not rendering when there's a block above the spreader.
- Fixed the Force Relay being allowed to push bedrock and blocks of the like.
- Increased the range in which the terrasteel crafting process can pull mana from.
I BEAT @Fixided, WOO HOO!