What's new in modded minecraft today?

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Arkandos

New Member
Jul 29, 2019
349
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0
Better!

Although, pet peeve: I prefer when mod updates link to the overview rather than the files. But this is just me, I suspect I'm outvoted about 14trillion:1 on this. :)
I changed it so that if you click on the name you go to the overview and if you click on the version number you go to that specific page :)
 

Ryanasaurus

New Member
Jul 29, 2019
82
-1
0
iChun has put his mods on CurseForge
I'm not sure if there are any new releases, but all the files are on there

ganymedes01 has updated Ganys Surface to 1.9.6
-Farm manager now picks random slots instead of following them sequentially

-Added config option to change the default sheep wool colours!

-Fix crash spawning squids through dispensers

-Fix crash when dynamic chest textures are on ಠ_ಠ

-Hopefully made prismarine temple gen less laggy

-Added config option to change amount of 1.8 stone in a cluster

-Separated basalt from the other stones (don't worry, existing basalt will NOT disappear!)

-Pine cones can now be compressed in the Organic Matter Compressor (derp!)

-Added config option to make poop not throwable (you're boring if you turn it off)

-Nerf the pine cone drop from leaves

-Added recipes for paintings

-Added thaumcraft aspects for pretty much every item! (thanks wmrojer!)

freaksritch has updated MoreCreeps and Weirdo's
April Fools
 
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DrowElf

New Member
Jul 29, 2019
649
-3
0
It's not even April 1st yet *sobs*.
It is in a bit under half the world right now, (as my posting this it is a bit after 10:30 GMT) so
giphy.gif
 
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Sangar

Member
Jul 29, 2019
36
0
11
OpenComputers 1.5.5 is now available. Bugfixes and minor improvements!

As always, remember to make a backup of your world before updating.
  • Added: 3D prints can be recycled by putting them into 3D printers as material.
  • Added: Sign upgrade will add sign text to tablet_use signal.
  • Added: Filtering to AE2 item listing callbacks getItemsInNetwork and getCraftables. Filters are tables with the same (basic) keys as converted item stacks, the values being the (exact) filter values.
  • Added: Drivers for newer RF energy API interfaces, should make them work with mods only implementing the newer ones.
  • Added: Lore entry is now added to item stack information.
  • Fixed: Potential memory leak with Microcontrollers (thanks a ton to marcin212).
  • Fixed: cat.lua not closing file handles (thanks mpmxyz).
  • Fixed: Mod integration for power providing mods being disabled when power usage was disabled.
  • Fixed: Potential persistence issues with userdata.
  • Fixed: Improved persistence behavior of TCP sockets.
  • [MC1.7.10] Fixed: UV mapping for 3D prints.
  • [MC1.7.10] Fixed: hopefully fixes crashes with AE2 version rv2-beta-20 and newer.
 

Muse Euterpe

New Member
Jul 29, 2019
16
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0
SquidAPI 1.1.2
  • Bugfixes.
  • New utilities.
SquidUtils 1.2.3
  • Added a config for disabling any GUI.
  • Added a config for disabling any GUI button.
  • Added a config to set various item properties. Currently customizable properties are: creative tab, max damage, stack size, texture and tooltip. In addition, the following properties can be customized for food items: always edible, eating time, hunger bars, saturation and wolf meat. The following properties can be customized for tools: attack damage, efficiency and tool material. The following properties can be customized for armor: damage reduction and armor material.
  • Added a config to set various block properties. Currently customizable properties are: creative tab, fire encouragement, flammability, hardness, light level, resistance and slipperiness.
  • Added a config option to remove the highlighting of the block the player is pointing at.
StarStones 1.0.5
  • Minor bugfixes.
  • Started preparations for the next version.
SafeChat 1.0.7
  • Minor bugfixes.
FighterMobs 1.0.6
  • Decresed the teleportation chance slightly.
  • Minor bugfixes.
ExplodingItems
  • Discontinued, and no longer compatible with the latest SquidAPI build.