What's new in modded minecraft today?


New Member
Jul 29, 2019

Although, pet peeve: I prefer when mod updates link to the overview rather than the files. But this is just me, I suspect I'm outvoted about 14trillion:1 on this. :)
I changed it so that if you click on the name you go to the overview and if you click on the version number you go to that specific page :)


New Member
Jul 29, 2019
iChun has put his mods on CurseForge
I'm not sure if there are any new releases, but all the files are on there

ganymedes01 has updated Ganys Surface to 1.9.6
-Farm manager now picks random slots instead of following them sequentially

-Added config option to change the default sheep wool colours!

-Fix crash spawning squids through dispensers

-Fix crash when dynamic chest textures are on ಠ_ಠ

-Hopefully made prismarine temple gen less laggy

-Added config option to change amount of 1.8 stone in a cluster

-Separated basalt from the other stones (don't worry, existing basalt will NOT disappear!)

-Pine cones can now be compressed in the Organic Matter Compressor (derp!)

-Added config option to make poop not throwable (you're boring if you turn it off)

-Nerf the pine cone drop from leaves

-Added recipes for paintings

-Added thaumcraft aspects for pretty much every item! (thanks wmrojer!)

freaksritch has updated MoreCreeps and Weirdo's
April Fools
Last edited:


New Member
Jul 29, 2019
It's not even April 1st yet *sobs*.
It is in a bit under half the world right now, (as my posting this it is a bit after 10:30 GMT) so
Last edited:


Jul 29, 2019
OpenComputers 1.5.5 is now available. Bugfixes and minor improvements!

As always, remember to make a backup of your world before updating.
  • Added: 3D prints can be recycled by putting them into 3D printers as material.
  • Added: Sign upgrade will add sign text to tablet_use signal.
  • Added: Filtering to AE2 item listing callbacks getItemsInNetwork and getCraftables. Filters are tables with the same (basic) keys as converted item stacks, the values being the (exact) filter values.
  • Added: Drivers for newer RF energy API interfaces, should make them work with mods only implementing the newer ones.
  • Added: Lore entry is now added to item stack information.
  • Fixed: Potential memory leak with Microcontrollers (thanks a ton to marcin212).
  • Fixed: cat.lua not closing file handles (thanks mpmxyz).
  • Fixed: Mod integration for power providing mods being disabled when power usage was disabled.
  • Fixed: Potential persistence issues with userdata.
  • Fixed: Improved persistence behavior of TCP sockets.
  • [MC1.7.10] Fixed: UV mapping for 3D prints.
  • [MC1.7.10] Fixed: hopefully fixes crashes with AE2 version rv2-beta-20 and newer.

Muse Euterpe

New Member
Jul 29, 2019
SquidAPI 1.1.2
  • Bugfixes.
  • New utilities.
SquidUtils 1.2.3
  • Added a config for disabling any GUI.
  • Added a config for disabling any GUI button.
  • Added a config to set various item properties. Currently customizable properties are: creative tab, max damage, stack size, texture and tooltip. In addition, the following properties can be customized for food items: always edible, eating time, hunger bars, saturation and wolf meat. The following properties can be customized for tools: attack damage, efficiency and tool material. The following properties can be customized for armor: damage reduction and armor material.
  • Added a config to set various block properties. Currently customizable properties are: creative tab, fire encouragement, flammability, hardness, light level, resistance and slipperiness.
  • Added a config option to remove the highlighting of the block the player is pointing at.
StarStones 1.0.5
  • Minor bugfixes.
  • Started preparations for the next version.
SafeChat 1.0.7
  • Minor bugfixes.
FighterMobs 1.0.6
  • Decresed the teleportation chance slightly.
  • Minor bugfixes.
  • Discontinued, and no longer compatible with the latest SquidAPI build.