What's new in modded minecraft today?


Relatable Gamer
Trusted User
Retired Staff
Nov 24, 2012
$10k for a minecraft mod?!?!
10k to support him doing this for a living. He's made one of the most influential mods in our recent history, and neither Agrarian Skies nor Crash Landing nor Running Red nor Blast Off! nor so many other packs would have been possible without it. He's doing this so he can make this his living, and support us full time. It is well worth donating a couple dollars to make his dream come true.


New Member
Jul 29, 2019
new day, new update, and today it's @Silentine with Grimoire of Gaia
Silentine said:
Grimoire of Gaia 1.0.2
  • Added Breadfish
    • Replaced Ice Berry dropped by Ocean mobs with Breadfish
  • Added Slime Girl
  • Added Slime Girl Card
    • Added Slime Girl Card as rare drop from Sludge Girl
  • Alphabetically arranged items in Creeper Girl inventory
  • Renamed Ore Sack to Ore Satchel
  • Renamed Blank Record to Record Satchel
  • Add Book Satchel to Baphomet rare drops
  • Shaman now deals Poison (0:10) instead of Slowness (0:10)
    • Shaman is now immune to Poison
  • Added Fire Berry to Anubis drops
  • Removed reduced knock back from Hunter
  • Swamper now immune to poison
  • Reduced hit box of Swamper
  • Ender Dragon Girl spawning now more specific to The End
  • Added additional animations to the following mobs:
    • Dryad
    • Nine Tails
    • Spriggan
    • Succubus
    • Werecat
    • Yuki Onna
      • Added Invisible Weapon (Prop)
  • Replaced Pierce damage with Harm
  • Renamed Quicksell to Coins of Gaia
    • Added additional information

and @WildBamaBoy with Minecraft Comes Alive
WildBamaBoy said:
Minecraft Comes Alive 5.0.0
  • Feature: Crash reporting can now be disabled in MCA's config.
  • Feature: Archers now hold bows and shoot arrows.
  • Feature: A villager’s current activity will now show above their head.
  • Change: Your default name when you do not use the crystal ball is now your username, rather than "none".
  • Change: Diamond molds are now stackable.
  • Change: Slightly changed sound effects played before and after setup.
  • Fix: Settings for villager health and guard health now work properly.
  • Fix: Uncolored cut diamonds were unable to be used in crafting recipes.
  • Fix: Trading issues with villagers, including no original trades and crashes, has been resolved.
  • Fix: Common crash while a villager is mining will no longer occur.
  • Fix: Gems you have cut can now be given as gifts.
  • Fix: Rare crash while guards patrol the village has been fixed.
  • Fix: The villager editor will now properly rename a villager.
  • Fix: Children you have picked up can now be properly placed back down on a server.
  • Fix: Rare issue where other villagers would not follow while another was mining has been fixed.
  • Fix: Middle-clicking tombstones and NPC beds will now give the correct item.
  • Fix: NPC beds now drop the appropriate bed when broken.
  • Fix: You will no longer be spammed with update notifications.
  • Fix: Setup room can no longer be destroyed while you are inside.
  • Fix: Guards now properly defend a village.
  • Fix: Recipe for divorce papers will now work properly.
  • Fix: Some missing dialogue has been added, resolving blank responses from villagers and other oddities.
  • Fix: Modded villagers will no longer be overwritten.
  • Fix: A potential mod conflict causing a crash on the setup screen has been fixed.
  • Fix: Several potential mod conflicts when a villager is attacked by a modded NPC or object have been resolved.
  • Fix: Villagers now properly swing their arms when hitting you.
  • Fix: When divorcing your spouse via a priest, they would still act as if you were married to them.
  • Fix: Patreon button will no longer intrude on the other buttons on the setup screen. My sincere apologies to those that were affected.
  • Fix: Setup room now properly disappears when you select a spawn area.

and @insaneau with Ex Astris
insaneau said:
Ex Astris 1.16-28
  • RF Crooks now properly use RF (thanks to an internal change in Ex Nihilo)
  • Removed the MFR Rubber Tree Sapling from sifting. The Rubber Tree seed from Ex Nihilo is back in play!
  • End Cake can now be eaten while full (configurable).
  • Config values for the drop chance of (almost) every ore. Exception to this is Metallurgy. Soon (TM)
  • Barrels and Sieves can now be chiselled to their different types, both in GUI and in-world. This also adds a convenience recipe using any combination of plank/slab for an oak barrel/sieve as appropriate, since you can chisel between them now.

and @insaneau with Ex Nihilo
insaneau said:
Ex Nihilo 1.38-23
  • Crook behaviour restored - this definitely should squash crook related bugs.
  • Crook durability reduced by 1/3. This isn't actually a nerf, because crooks no longer take double damage when crooking.
  • Fixed yet more hammer related crashes. I promise this new registry system really is worth it...

and @UnwrittenFun with UnwrittenBlocks
UnwrittenFun said:
UnwrittenBlocks 2.1.0
  • Wall Teleporters
  • Storage Balls
  • Block of Dark-Infused Diamond
  • Fixed items in nei looking strange when tooltips are shown in the gui
  • Fixed bug where pleather bulbs never got used up.
  • Fixed bug where pleather bulbs weren't 'used' up when quick harvesting.

and @MysteriousAges with Magic Bees
MysteriousAges said:
Magic Bees 2.2.0
An early release of the Magic Apiary and the Vis Apiary Booster to celebrate tlovetech's 400 follower milestone at Beam.pro.
  • Adds the Magic Apiary
  • 0.9 * Forestry Apiary work speed and mutation rates.
  • Allows mutation rate, production, and death rate to be boosted by 2x.
  • Adds Vis Apiary Booster
  • Consumes Aer vis from energized node to provide Work speed boosts to the Magic Apiary.
  • Consumes Aqua vis from energized node to provide mutation boost to the Magic Apiary.
  • Consumes Perditio vis from energized node to decrease lifespan of bees in the magic apiary.
  • Includes unknown, undocumented bugs!
NB: This is still an in-dev feature, and is not yet complete. Please do not use in packs, as mechanics may change from release. Please report any issues on the tracker.

and @AEnterprise with Buildcraft Additions
AEnterprise said:
Buildcraft Additions 2.1.0
  • update to Eureka 3.0
  • Added Kinetic packpack with backpackstand
  • sort-o-tron no longer eats lists
  • canisters no longer stack
  • added decimal separators on large numbers
  • more dusts
  • improved WAILA tooltips for the dusters
  • new gui's
  • colored tooltips for items that store power
  • kinetic coils now require more power
  • added auto-import upgrade
  • added portable laser
  • added partile effects to the dusters
  • more config options (requires regenning the config file)
  • bugfixes

and @iChun with iChunUtil & Tabula
iChun said:
iChunUtil 5.2.0 & Tabula 5.0.0
  • Right clicking a number input box will clear it.
  • Hitting the up and down arrow keys will change the values the same way as scrolling.
  • Fixed crash with AnimationComponent due to accidental use of a Java 7 function (Shame on you guys)
  • Deselecting an empty number input box will insert a zero to prevent possible crashing.
  • Added a metadata component to ProjectInfo for use of other mods (as well as Tabula)
  • Update required for Tabula 5.0.0
  • Updated to use for Minecraft 1.8.
  • You can also import models from the new LayerRenderer system introduced in MC1.8
  • Both player models are available for importing.
  • Fixed crashing when submitting a number input element that’s empty or contains a negative sign.
  • Changed button adding event priority to allow some other mods to capture ours if it wants.
  • Fixed Tabula configs generating serverside when it shouldn’t.
  • Fixed several crashes caused by opening the Tabula GUI.
  • Core UI code has been moved to iChunUtil for use of other mods (This was included in iChunUtil 5.0.0)
  • Configs have been updated to use iChunUtil’s new Config system.
  • Fixed WindowTexture still rendering the bound texture even when minimized.
  • Added several new themes.
  • Added a button to automatically map the texture offsets. Credits to FraserKillip for this.
  • Fixed crashing when blacklisting a model via IMCMessage
  • Fixed copied children not movable due to improper parent reassignment.
  • Added support for new ProjectInfo metadata input.
  • Added Ghost Model rendering, for use of modellers to create a model that’s meant to render on top of an existing model. These read saved Tabula projects.
  • Added clicking of the orient-furnace to change the camera orientation.

and @Reika with DragonAPI, ChromatiCraft, ElectriCraft, GeoStrata, RotaryCraft, ReactorCraft & TerritoryZone
Reika said:
DragonAPI, ChromatiCraft, ElectriCraft, GeoStrata, RotaryCraft, ReactorCraft & TerritoryZone V6
  • DragonAPI: Tile Sync command now supports all TileEntities
  • DragonAPI: Fixed ColoredLights compatibility
  • DragonAPI: Fixed Redstone Arsenal Handler
  • DragonAPI: Version checker command now ignores capitalization
  • DragonAPI: Strengthened fluid registration
  • DragonAPI: Fixed Time Torch helper
  • ChromatiCraft: Added heat lamp
  • ChromatiCraft: Dimension is now accessible
  • ChromatiCraft: Item Collector is now craftable
  • ChromatiCraft: Fixed farmer
  • ChromatiCraft: Pylons now interact with EMPs
  • ChromatiCraft: Fixed lexicon recipes being too dark
  • ChromatiCraft: Added an on-screen notification for getting progress
  • ChromatiCraft: Added a new ore to the end
  • ChromatiCraft: Added new progress elements
  • ChromatiCraft: Changed a bit of progression ordering
  • ChromatiCraft: Made crystal blocks less hard
  • ChromatiCraft: Color discovery can now be done by draining or getting attacked by a pylon
  • ChromatiCraft: Reduced ball lightning spawns
  • ChromatiCraft: Increased ball lightning performance
  • ChromatiCraft: Added more colored light support
  • ChromatiCraft: Fixed mineral extractor null item crash
  • ChromatiCraft: Crystalline stone now has some connected textures
  • ChromatiCraft: Liquid chroma now applies effects
  • ChromatiCraft: Ability selection GUI now also responds to the keyboard
  • ChromatiCraft: Liquid ender and chroma now glow in tanks
  • ChromatiCraft: Added a config to make the guardian stone full-chunk-height protection
  • ChromatiCraft: Fixed crystal glow hitbox
  • ChromatiCraft: Added more item value calculation for TiC, AE, BC, and TE3
  • ElectriCraft: RF battery now "pushes" energy if given redstone
  • GeoStrata: Fixed smooth lighting on connected rock
  • GeoStrata: Fixed Optifine Z-Fighting with connected rock
  • GeoStrata: Improved vent performance
  • GeoStrata: Water vents generate in the nether as steam
  • RotaryCraft: Multidirectional clutch GUI now shows labels for the colors and which power level is being received
  • RotaryCraft: AutoCrafter now connects to ME systems whether or not it has power (still requires it to craft)
  • RotaryCraft: Increased magnetostatic energy buffer
  • RotaryCraft: Fixed coil comparator scaling
  • RotaryCraft: Fixed bedrock and wood gear comparator crashes
  • RotaryCraft: Fixed insanity achievement false positives
  • RotaryCraft: Fixed Extractor automation
  • RotaryCraft: Rewrote Extractor NEI handler
  • RotaryCraft: Fixed "GHASTTEAR was not a chance, but was called for it!" spam
  • RotaryCraft: Fixed non-zero plant metadatas not being usable as fermenter material
  • RotaryCraft: Obsidian factory now interacts with buckets
  • RotaryCraft: Industrial coil now has a minimum torque and power to charge it
  • RotaryCraft: Fixed centrifuge giving the wrong sulfur dust
  • RotaryCraft: Bedrock pickaxe now stops hellfish spawns
  • RotaryCraft: Increased scaleable chest max size to 972 slots
  • RotaryCraft: Fixed worktable
  • RotaryCraft: Screwdriver should now work on IC2 blocks
  • ReactorCraft: Fixed wisps, fireflies, and ball lightning damaging turbines
  • ReactorCraft: HTGRs can no longer run HP turbines
  • ReactorCraft: Added more colored light support
  • ReactorCraft: Fixed fluorite lamp light persisting after breaking
  • ReactorCraft: Fixed Hazmat suit creative tab
  • ReactorCraft: Generator now interfaces with tesseracts(?)
  • ReactorCraft Bedrock ingot blocks now stop neutrons 97.5% of the time
  • TerritoryZone: First release