This is really interesting. We need more "essence of mDiyo" in the game.
youtube above: mDiyo shows some new things for TC
It's a good thing that a well known developer is thinking about something to change the usual "build a giant base, get, process and store all the stuff, never leave the place" routine. I'm not saying that different points of view are wrong (it's a game, you play the way you want), but it's true that most players go supertechnical and when they are able to produce every single resource in the world and think they have won the game and that's it. That's another reason why, in my opinion, a lot of people is upset about all the RF/IC2 think, because if you play this way the only real challenge is to get a big power infrastructure. Please don't start discussing this in this thread, this is not the point. The point is that I think we need someone to take the game back to something else than rooms full of machines. It's fun, but it's basically the same game over and over again, even if you have cooler blocks and mechanics. Don't get me wrong, I also like all that stuff and new mods and everything we know, I also enjoyed 1.6.4 modpacks more than the ones for 1.4 and 1.5, because of the efficiency of tech mods and the interesting mechanics of new magical mods such as Blood Magic and Witchery. I'm sure a lot of people is already playing this way, but the support of an unleashed mDiyo could make the difference for the future of modded minecraft.