What's new in modded minecraft today?

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NJM1564

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Jul 29, 2019
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RWTema @Extra_Utilities · 14h
Been thinking up potential names for my new frames mod and currently the only one I really like is "Funky Locomotion".

RWTema @Extra_Utilities · 11h
I think "Funky Locomotion" is almost ready for a public alpha.

RWTema @Extra_Utilities · 5h
Good news everyone. Alpha release of my new frames mod - "Funky Locomotion" http://minecraft.curseforge.com/mc-mods/224190-funky-locomotion…

RWTema @Extra_Utilities · 5h
Also when things inevitably break, report bugs here - https://github.com/rwtema/FunkyLocomotion/issues…

RWTema @Extra_Utilities · 4h
Let's try this again - Demolishing villages on my FC1 instance to make way for an inter-server bypass. pic.twitter.com/vTCtQp32XH



RWTema @Extra_Utilities · 4h
The Arcane Bore looks pretty awesome with shaders. pic.twitter.com/UebMWHnxvp




RWTema @Extra_Utilities · 4h
PSA: Remember Funky Locomotion is in alpha,. I don't recommend it for servers and I'm not giving permission for modpacks yet.
 

Ommina

Well-Known Member
Aug 14, 2014
90
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There were no blocking issues for Carpenter's Blocks 3.2.7:

  • Added basic ShadersModCore support (sloped blocks still have shading issues).
  • Block light output now takes attribute metadata into consideration.
  • Fixed crash experienced with ExtraUtilities and other mods.
  • Fixed slope selection altering adjacent item slots.
  • Added missing configuration option for tile recipe quantity.
  • Fixed possible server crash when sneak right-clicking a Carpenter's block.
  • Fixed BuildCraft dupe bug.
  • Fixed flower pot dupe bug.
  • Switched to vanilla methods for dropping attributes (keeps code current).
  • Fixed crash when right-clicking an empty flower pot with bone meal.
  • Fixed configuration overlay definitions and cover exceptions not working for non-English locales [1.6.4 has partial fix].
  • Cleanup.
MC 1.7.10
  • Added basic alpha render support (may see z-fighting).
  • Fixed UUID conversion system causing massive lag spikes and allowing non-owners to edit blocks.
MC 1.7.2
  • Added basic alpha render support (may see z-fighting).
  • Fixed port mishap that may have resulted in ownership problems.
 
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xbony2

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FTB Mod Dev
Jul 3, 2013
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Only fun devs do this :D
DK5YjLr.png

Nine more days!
 

SpwnX

New Member
Jul 29, 2019
210
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Ztech update, now with working SeedManager and NetworkAnchor:
Zuxelus said:
Build 0.0.2
Added SeedManager and NetworkAnchor. Not finished some points but main part should work. And I still don't understand how these mods are working so please help with testing.

I plan to add a few more mods and after change textures/recipes and do some balance so welcome suggestions.
 

Revemohl

New Member
Jul 29, 2019
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It's not that new of a feature, it's been present in a lot of his recent videos. He just added those portal blobs that spawn when you use an ender rod (force rod infused with ender pearl), which "live" for 10 seconds and let you warp between the location you set for the rod and where you used it. You can also use a force flask on the portal things to catch them, and when you set them free they won't despawn after 10 seconds anymore.
 
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NJM1564

New Member
Jul 29, 2019
2,348
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It's not that new of a feature, it's been present in a lot of his recent videos. He just added those portal blobs that spawn when you use an ender rod (force rod infused with ender pearl), which "live" for 10 seconds and let you warp between the location you set for the rod and where you used it. You can also use a force flask on the portal things to catch them, and when you set them free they won't despawn after 10 seconds anymore.

It's new if no one posted about them. :D
 

Yusunoha

New Member
Jul 29, 2019
6,440
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new day, new update, and today it's @Azanor with Baubles
Azanor said:
Baubles 1.0.1.8
  • change save filenames back to using username instead of UUID to prevent issues in offline mode.
  • saves will break if you change your username, but it is the lesser of two evils imo and easy enough to fix by hand

and @jaredlll08 with a new mod called Electrified Trinkets
jaredlll08 said:
X5Wk7jh.png

Electrified Trinkets adds RF powered Modular Baubles, the combinations are up to you!

I use a unique system to craft the circuit and the Trinkets, i have provided an in-game guide to assist you through it!

I know I haven't given a lot of information here but just try the mod out!

Screenshots:
http://imgur.com/a/3vOCc

50ACLwa.png


[0.40] Initial Release





I really spend a lot of time on my mod, it would be great if you supported me via Patreon.

HFBDN43.png


Download

This mod requires the baubles mod and Thermal Foundation to function.​

and @WingsOfLife with an update for Dynamic Tanks
WingsOfLife said:
Dynamic Tanks 2.1 - v0.0.8a
  • [fixed] "Bug fix" that caused the Tanks to not sync with the Controller. Also re-did that bug fix.
  • [feature] Controller will now only retain contents if placed in same location it was broken. This is temporary and will be changed with a different mechanic in the future.

and a little announcement from me, with good news for me and probably a bit of bad news for you
tomorrow I'll be going on vacation for a week and I'll be back next friday, so during that time no update posts from me

I'll trust you all to keep this place clean and the kids from the table ;)
 

NJM1564

New Member
Jul 29, 2019
2,348
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and a little announcement from me, with good news for me and probably a bit of bad news for you
tomorrow I'll be going on vacation for a week and I'll be back next friday, so during that time no update posts from me
Who are you again? :p
 

SpwnX

New Member
Jul 29, 2019
210
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Gregtech, now with more fixes, optimizations and because global warming was not warm enough, PFAA oil compatibility.:
GregoriusT said:
5.04.05
Uploading seems to be fixed. Maybe it was a bad timing last time.
The Ores should be fixed now too, because the opacity check was being called before the removal of the adjacent Block. (so the network optimizations are still in)
Fixed Fluids not being Color Modulated in my Cells and my Fluid Displays. (I didn't even know that this Color thing was even an option until now)
Added Support for the PFAA Oil Fluids in the Distillery.
And I added a little bit of Buildcraft Support to the Laser Engraver and the Forming Press.
Super Buffers and Chest Buffers are much less laggy now.
Fixed a lot of other Issues.
 

L0NExW0LF

New Member
Jul 29, 2019
118
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0
Haven't seen anyone post this and I don't know how it got by me but the Fossils and Archeology Revival team has updated the mod to version 6.4 for Minecraft 1.6.4, 1.7.2 and 1.7.10

4f6f3b said:
6.4 Change log -

Fixed bug where dropped dinosaur fossil items resulted in client crash
Fixed dinosaurs reporting as child, even as adult
Fixed water mobs leaping 50 feet out of the water for food
Fixed trex/spinosaurus skeletons not being able to be broken with fists
Smilodons should no longer despawn
Added new Dutch translation, thanks to DragonH
Added tooltip to icons inside the Dinopedia
Added Allosaurus
Added Compsognathus feather option
Added Velociraptor feather option
Added biome specific egg spawns for Triceratops
Added biome specific egg spawns for Dilophosaurus
Added biome specific egg spawns for Stegosaurus
Added Gallimius skeleton model
Raptors leap forward when attacking
Tweaked Spinosaurus model
Tweaked Compsognathus model
Tweaked Deinonychus model
Tweaked Gallimimus model, added feathers
Tweaked Liopluerodon model
Tweaked Trex model, added feathers
Tweaked mammoth texture, fixed flickering tusks
Changed Triceratops model
Changed Velociraptor model
Changed Stegosaurus model
 
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L0NExW0LF

New Member
Jul 29, 2019
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Quite amazing actually that anyone is still updating for three versions...2 maybe (1.6.4 and 1.7.10) but all three? why put that much work on yourselves?
From what it looks like they updated the 1.7.2 and 1.7.10 versions with a bugfix so my guess is that this was the last version for 1.6.4, but I could be wrong.
 

buggirlexpres

Relatable Gamer
Trusted User
Retired Staff
Nov 24, 2012
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Totally related.
ckzckvT.png
Now with more cats.

WAILA update, 1.5.4 for 1.7.10
Bugfixes and a new feature.

This version corrects a long standing bug in Waila dating back to the original port to 1.7.2. Network synchronization was broken and the clients never got server side updated data… Oups…

Bugfixes :

  • Search by modname is back.
  • Finally activated the missing network handler. Waila should properly show server side data now.
  • Thermal Expension is back in.
  • Some EnderIO is back too.
Features :

  • Added a new filtering option to NEI. You can filter items by oredictionnary by putting #<oredicname> in the NEI search box. (ie : #ore will show all registered ores, #ingotCopper will show all the copper ingots, etc).
 

NJM1564

New Member
Jul 29, 2019
2,348
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0
RWTema @Extra_Utilities · 4h
Funky Locomotion Alpha 3 - http://minecraft.curseforge.com/mc-mods/224190-funky-locomotion/files/2214083…. The vacation is over - RF Power is needed now.

RWTema @Extra_Utilities · 4h
On the non-nerf side, the FMP covers made from Frame Blocks are considered 'sticky' and will pull the block on the side they are attached to

RWTema @Extra_Utilities · 4h
Also better support for rendering blocks with tile entities. So there will hopefully be less crates showing up.

RWTema @Extra_Utilities · 2h
I used the Sticky FMP frame covers to make an AE2 Tunnel bore pic.twitter.com/pN9ahnCJ13



Sky @drayshak · 14h
Apparently Ender Tanks work fine with @Extra_Utilities ' frames mod o-o http://www.gfycat.com/BrownBeautifulHornshark…

http://www.gfycat.com/BrownBeautifulHornshark
 

Fixided

New Member
Jul 29, 2019
315
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Well.... since Yusunoha is gone, looks like I'm gonna have to fill in for him.
Let's see here, hope I'm not too rusty. Ahem!

new day, new update, and today it's LoveHoly with an add-on for Ex-Nihilo!

Ex Astris 1.0.5
This Mod is...

Blocks
Thaumium Barrel
2014-09-10_00.46.04.png

Mysterious Barrel
witch water + artificial hive = infused artificial hive
witch water + thaumic doll = Pech forager summon
Infused Artificial Hive
2014-09-10_00.55.52.png

Mysterious Hive
Used for making hive in the Magic Bee.
Recipe Checkable (in Thaumonomicon)
Automatic Sieve
2014-09-10_01.08.50.png

Sieve Automation
Using RF
Input any side, output any side
Items
Thaumic Doll
2014-09-10_01.15.45.png

2014-09-10_01.16.32.png

Mysterious Doll
Pech Summon Use it
Flux-Infused Hammer
2014-09-10_01.19.30.png

2014-09-10_01.19.42.png

Like Redstone Arsenal Tools
Activated, high mining speed
Thaumium Hammer
2014-09-10_01.22.10.png

Mysterious Hammer
Thaumcraft Repairable
Freezing Doll
2014-09-10_15.53.15.png

2014-09-10_15.53.46.png

Blizz Summon use it
Compatibility
Tinkers' Construct
2014-09-10_12.02.45.png

2014-09-10_12.02.47.png

Cobalt and Ardite add to Nether Ex Nihilo ores.
Tinkers' Steelworks
2014-09-10_12.10.01.png

Ex Nihilo Ore dust add to High oven recipe.(dust only , *3)
Thermal Expansion and Forestry
2014-09-10_12.15.02.png

Forestry Hive add to Smelter recipe.
Thermal Expansion and ExtraBees
2014-09-10_12.19.44.png

ExtraBee Hive add to Transposer recipe.
Thaumcraft Research
2014-09-11_08.20.17.png
 
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