ChickenBones posted updates to CodeChickenCore, NEI, enderstorage and....TRANSLOCATORS! Couldn't find changelogs however...
When will Factorization finally have a 1.0?! said:Czech localizations by golyalpha!
Work around for another change that made mirrors stackable
Added recycling recipes:
LMPs can be slag-furnaced'd
Instructions can be smelted into blank instruction plates
Logic Matrix <Whatevers> can be smelted into blank logic matrices
Lacerators speed up much quicker
The LMP clicking/shift-clicking a note block with an LMP will adjust the note up/down, and show its name
Jumping off a building and onto a horse will break the lead, if necessary, and give the horse a small speed buff. The buffs will be much more significant if you are jumping off a tall building while holding a weapon or carrying a damsel.[/B
v1.5.0:
* added simple flying animation
* added compatibility with modded hats/helmets
* attempted to fix armor compatibility issues
* fixed better hats sometimes messing up
* custom textures section for eyes, mouth, etc must not be completely pure white
* simplified some internal code
- Fix dyeing recipes not working (backpacks, cardboard stuff, locks, keys)
- Fix station crafting not pulling required items in special case
- Add @Victorious3 to mcmod.info author list
- Added the hungry maw and finical maw.
- Moved mod items/blocks to a new creative tab.
- You can now shift-click on a populated runic whitelist/blacklist to put it into or remove it from a slot in the relevant GUIs.
- You can now right-click with a populated runic whitelist/blacklist instead of a wand to open GUIs where those items can be inserted.
- Fixed a bug where mercurial redcrystal didn't send its signal through the mirror if it received redstone power immediately upon being placed.
- Fixed a crash on dedicated servers related to the configuration GUI of greedy and eager chests.
1.0.1
Some bugfixes
1.0.25
Added developer sillyness + automatic building and maven repo
1.0.27
Fixed issues with things
Bug fix.
Render improvements.
Iron Chest upgrades.
Fixed a bug in jetpack upgrading recipes
I love Factorization, its just full of awesome stuff.NeptunePink said:
- Jumping off a building and onto a horse will break the lead, if necessary, and give the horse a small speed buff. The buffs will be much more significant if you are jumping off a tall building while holding a weapon or carrying a damsel.
New versions out for both 1.6.4 and 1.7.10
1.7.10
Added the DSU cart
Added the Config options to disable/enable mod support
1.6.4
Fixed NPE with DSU Cart
Carrying a damsel? I'm imagining that's just flavour text, but maybe it's possible somehow...
I wonder if the damselfish from Mariculture would count. Also, does anyone know why I have not been alerted about updates on this thread for the last 20 pages? Only just realised, kinda annoying.Carrying a damsel? I'm imagining that's just flavour text, but maybe it's possible somehow...
Enchanting Plus 2.0.4, 3.0.0a2
- Stop Veinminer from sticking on.
- Fix client Preferred mode comment say "no_sneak" instead of "nosneak".
2.0.4
Removed all instances to hardmode. The feature was completely broken.
3.0.0a2
Added Patreons to mcmod.info
Made the slot only accept enchantable items
Fixed ArthmeticException due to placing items with 0 enchantability into the table
Re-added ToolTips
Fixed crashing issues on dedicated servers
r29
r28
- Better tutorial map with wireless power transmition
- Fix new forge verssion that refuse electrical age mod
- Add wireless power transmiter antenna into tutorial
- Better lamp socket render when light is not maximal
- Fix capacitor maximal voltage
Now you can provide power to OpenComputer with ELN to Other xxV converter.
- Add support of OpenComputer for the Energy Converter
- Add pull down resistor for batteries and solar pannels
- Fix eln.cfg plumb to lead
- Fix rubber ore dictionarry
- Update for Minecraft 1.7.10
Caveats
Requires: Forge 1180+
Oops, curseforge said the last updated file was just released.I'd already posted that changelog for OpenComputers a while back
Edit: Curse downloaded by default for me the 1.6 version for redstone arsenal... Gah, really hating curse, slow, clunky, and FTB wants to run a client system through curse?
The 1/4 is a automatic way of creating destilled water , this is used in the process of creating steam.What exactly is that image showing?
Is it solar panels heating water to steam, and then that's driving some form of turbine?
The GUI tells it all I guess http://imgur.com/hgB7dCsSo then where does the residue go? Do you transport it off, or does it magically poof away?