Just place the changelogs in a quote, it will auto-scale it. Problem solved.
Thanks Vazkii, will have to make sure to increase font size in posts as well...SIZE 15 IT IS!
muwahahahahahahahahaha
the letters Y U N O
I've seen this anime before. Much yandere. Stahp.
You forgot to tell us what mod this is for. For the love of bob man do you expect us to read your mind. LOLGonna post these here due to the amount of fixes I've done today.
You forgot to tell us what mod this is for. For the love of bob man do you expect us to read your mind. LOL
For more details on summoning check my siggy. Right below this post. Click that link. Oh baby oh oh baby ya. Click it just like that.huh wha? I've been summoned?
and yeah, i was too...lol
For more details on summoning check my siggy. Right below this post. Click that link. Oh baby oh oh baby ya. Click it just like that.
The demons will come kill you now. After that, the elementals. Then mayhaps a Demon Village'll burst through.Needless to say I don't summon correctly. It's more fun that way.
I don't think it requires a summon since he was already there in the first place.Needless to say I don't summon correctly. It's more fun that way.
The demons will come kill you now. After that, the elementals. Then mayhaps a Demon Village'll burst through.
[/BMjoke]
CrazyPants said:New / Changed
Bugs
- Fluids now have varying effects when a player goes for a swim in them (tterrag)
- Halved the output of Nutrient Disilation recipes.
- Update zh_CN.lang (sb023612)
- Magnet now attracts XP orbs.
- Made the level cost for enchanter recipes configurable.
- #800 Crash trying to load 1.7.2 world in 1.7.10
- #801 Crash on start-up
- #803 Crash removing conduit from Blood Altar
- #808 Fixed typo in config (Tlacatecolototl)
- #810 Crash on start-up (compatibility)
- #812 Crash with travel anchor
- Fixed lighting of enchanter block
- Fix mismatched oredict names for alloys and add name for redstone alloy (terrag)
- Updated COFH API (no changes other than formatting and API decl)
- Fixed rendering of non-upgraded dark steel tools/armor
JourneyMap said:You know what they say? 5th time is the charm, right? Just pushed JourneyMap 4.0.2 RC5 to my betatest group. This one better be it
dmillerw said:I both did, and RELEASED, a THING! https://github.com/dmillerw/hubot-teamspeak-track
Rewriting the lightning code doesn't seem very healthy. But we can always hope it turns out good. Not the first time it's been done though.Was watching Jadid's stream and someone posted this link.
http://www.minecraftforum.net/forum...251-1-7-2-beta-wip-colored-light-progress-and