What's new in modded minecraft today?

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Nfrance

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Jul 29, 2019
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I'm actually really happy about the ability to have thermal expansion with out the "ducts" as I never used then anyways, I preferred Extra Utilities pipes.
 

Fixided

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Jul 29, 2019
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Oh no! We're going too far with the discussion about this cape thing.
Quick! We need to react now!
I shall change the topic!

Minecraft PE 0.9.0
Mojang said:
Hello!

The Pocket Edition team are a hard-working bunch. Their most recent snapshot is the biggest update to Minecraft: Pocket Edition so far! It really is massive.

If you’re on Android and like the idea of testing these features early, join this Google community, then sign up for the updates.

For those of you who aren’t on Android, this update will be released for all versions of Pocket Edition in the near future with significantly less bugs. Be patient, pocket crafters. It’s going to be great!

Read on for the huge list…


New features

Unlimited worlds!

New culling algorithm
New culling of clouds
Tile entities are saved differently
New falling mechanics for gravel and sand
New insta ticking of water and lava

New blocks

Podzol
Mycelium
Huge mushroom blocks
Cocoa
End portal frame
Double plants
More stairs/slabs for new wood types
New log types (savanna tree and dark oak)
New leafs (savanna tree)
Monster egg
Stained clay
Waterlily
New flowers
Red sand
Hardened clay
End stone
Granite
Diorite
Andesite
Emerald block
Emerald ore
New leveldb based saving format
New entity handling
New crafting screen
Remade network code (mostly the same packages but new system).
New interact button (to make the game easier for new players)

New mobs

Slimes
Endermen
Wolves
Mooshrooms
Silverfish

New and updated biomes

Deserts
Extreme hills
Forests
Redwood taiga
Roofed forests
Frozen
Jungle
Savanna
Mesa
Mushroom island
Taiga
Deep ocean
Swamps

New world feature generation

Sand
Boulders
Ice patch
Ice spike
Spike
Lake
Double plants
Ground bushes
Fancy oaks
Jungle tree
Mega jungle tree
Mega pine tree
Savanna tree
Swamp tree
Huge mushroom
Tallgrass
Waterlily
Vines
Melons
Pumpkin
Dead bush
Monster rooms
Desert well
Fallen logs
Emerald ore

Tweaks to caves

Lava at the bottom of caves
Caves in desert and mesa
Strongholds
Villages
Villagers
Abandoned mine shafts
Flat world generation
Limited world generation
“New” mob spawning
Updated light generation
Grass color for different biomes
Foliage color for different biomes
Water color for swamps

New AI

Spiders
New leaf rendering
Added more spawn eggs in Creative Mode
Added immersive mode for Android
Added drip particles for water and lava
Updated create world screen

Tweaks and bug fixes

Correct name for stairs, slabs and spawn eggs
Beds no longer gives full health in normal difficulty
Smooth lighting added for:
Beds
Fences
Walls
Cobwebs
Chests
Leaves
Smooth lighting removed for:
Glowstone
Glass
Jack ‘o’ lanterns
Improved performance of TNT
Prettier clouds
The fog is darker underground

Known Bugs

The block highlight flickers (z-fights) when more than 10k blocks distant from spawn
Changing the view distance while in a world might crash the game
If players walk too far from each other in multiplayer, they can’t see each other
Known bugs requiring attention

Multiplayer is a bit fragile. Please test it and report all issues to us!
The LevelDB save format + upgrading of old maps. Please report any data corruption!
Crashes in general – uncommon and random crashes might still happen


If you made it this far, thanks! We’re impressed with your dedication.

Let's not fight about this new topic. Unless your woman enough!
Yes, muahahh I used 'your', instead of 'you're' to mess with you!
 
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Fixided

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Jul 29, 2019
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Once upon a time...
Vazkii said:
ChocoPuppy said:
hey I know this isn't really a bug but the paintslinger doesn't colour the beacons or unstable blocks

also it's really neat how the paintslinger colours the blaster's little bar, I love my little pink blaster

thanks for the awesome updates! and may you continue to bring in new versions every five damn hours of which makes me grateful for your autoupdate feature

Small oversight on my end, that'd actually be pretty neat, I'll add it next update. All the lenses color the blaster's inside, actually, not just the paintslinger one.

@Vazkii said:
More changes and fixes, did someone say more Paintslinger lens fun? Ok, cool. Also some little tweaks here and there.
http://vazkii.us/mod/Botania/changelog.php#r1-1-76

And they all lived happily ever after. The end.
 
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L0NExW0LF

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Jul 29, 2019
118
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No idea. I'd like to know too.
Mojang actually said they most likely will not be selling capes. I think their decision is based on two factors. The first is how the capes are integrated into Minecraft "culture" (for lack of a better word). Currently capes are only available for Mojang employees and those who attend Minecon, therefore the capes have a special place in the Minecraft community. The other reason might be that they don't want people blaming them (and you know people would) if the modded capes those people payed for (or donated for) didn't work properly.
 

SpwnX

New Member
Jul 29, 2019
210
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I got my modded (GT) cape for free :)

To not say that i'm going all offtopic, the most recent changelog of GT as of now:
GregoriusT said:
V5.02d:
Added much more Glass Processing. Removed Glass Bottle Crafting Recipe in favour of Alloy Smelter / Extruder.
Added Aspects to many GT Items manually.
Fixed Fluid Pipes considering Dead Ends.
Fixed non-undamaged Hazmat Suits not working against Radioactivity.
Fixed a lot of other Bugs.
 

Fixided

New Member
Jul 29, 2019
315
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A bit of news concerning Hunger Overhaul
Iguana_Man said:
I wouldn't consider it dead, its just a turbulent time for modding atm. Especially with the way this mod works. It relies heavily on modifying mechanics, items and blocks that already exist - which is very hard to do with the new Forge. It'll take some time for a working version to be out I suspect. The mod is not going to be private afaik and I would be very disappointed if that was the case.
Source: http://www.minecraftforum.net/forum...ods/1289305-1-6-x-hunger-overhaul?comment=803
 

squeek502

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Jul 29, 2019
146
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Fixided

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Jul 29, 2019
315
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I always feel mixed when I "like" an update post but it's bad news :(
When there's bad news, it means there's good news somewhere too.
-Some wise man
=======================================================
Look at this PvP people. Wait... this is FTB.... nevermind people, carry on with what you were doing.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2136791-teaminfo
UGziGz6.png
 
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NJM1564

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Jul 29, 2019
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We never promised capes. From the Patreon:


One of those factors is Mojang being willing to sue us if we provide capes. We have been told directly by Mojang that they would. Not the EULA - a Mojang employee directly told us not to. Period.

Can you wrap them around the Steve's shoulders and call them cloaks.
 
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YX33A

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Jul 29, 2019
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When there's bad news, it means there's good news somewhere too.
-Some wise man
=======================================================
Look at this PvP people. Wait... this is FTB.... nevermind people, carry on with what you were doing.
The sweet smell of what PiP should have been. And Victory.