Elemental Caves - A New Element in Exploration
OVERVIEW
Ever found Vanilla Minecraft's caves unfathomably boring? Ever wished there were more rewards for exploration in the game? Do you, on a nightly basis, sit in your bed and softly pray that one day people will stop starting overviews with a series of questions that you have no way of responding to, as you shed a single tear for the deplorable soup of un-creativity that internet literature has fallen into? Well, if you answered yes to those first two questions and tl;dr: the third one, this is quite possibly the mod for you!
Elemental Caves adds a series of "underground biomes" to the game; caves made of different stone types, containing various new blocks, items, and resources. Each cave is themed around a certain "element" -- the current three being Forest, Ice, and Fire -- and generates in biomes with corresponding climates. In addition to making exploration more interesting, the caves also feature a variety of useful resources, such as powerful new tools and armor, as well as transformative Crystals, which can be used to terraform the very earth around them.
Due to some of the caves being more difficult to traverse than others, it may be difficult to explore certain types of caves early-game. If you are playing survival, it is HIGHLY recommended that you visit at least one normal cave before visiting any of the elemental ones, and then progress from there to the Forest cave, then to the Ice caves, and finally to the Fire caves. However, if you think you're pro enough to brave the dangers of the Fire caves before harnessing the freezing powers of the Ice caves, pow
er to you. (You're probably going to die
). Elemental Caves was originally created for the 96 hour mod making competiton, modjam.
CAVE TYPES
These are the caves in order of progression (Which ones you should visit first to last).
Forest Caves
Forest Caves generate in Forest and Jungle biomes. Floored with Rich Grass and Soil, Forest Caves are incredibly useful when found early-game. The green Earth Crystals on the ceiling fertilize all nearby blocks. This property can be especially useful for setting up fast-growing farms in the caves, but the constant re-growth of Tall Grass and Flowers makes Forest Caves especially difficult to navigate.
Ice Caves
Ice Caves generate in snowy biomes, such as Snow Plains or Ice Spikes. While being much more easily navigable than the cluttered jungle of Forest Caves, moving through Ice Caves can be difficult, as the ground it composed entirely of the very slippery Ancient Ice that has formed in them over the years. The temperatures of the Ice Caves are also very low, causing the player to move much more slowly than normal. The blue Ice Crystals found here can be used to freeze blocks, and are especially useful for traversing through hot areas, if the player can obtain them.
Fire Caves
Fire caves generate in hot biomes, such as Deserts or Savannas. Due to the extreme underground heat caused in these biomes, most of their floor has melted into Lava, making them extremely dangerous, if not impossible to traverse without proper gear. However, the risk of these caves, in many cases, is well worth the reward, as the Diamond Ore that generates in them gives double drops, even without a Fortune-enchanted Pickaxe. The red Fire Crystals that spawn here are extremely volatile, and can melt or set fire to nearly anything within their area of effect.
Gems/Crystals
Forest Gem - Right click the throw, applies bonemeal in a 6 block radius of where it was thrown.
Ice Gem - Right click to throw, applies freeze effect in a 6 block radius
Magma Gem - Right click to throw, applies melt effect in a 6 block radius.
All gems are used to craft their corresponding tool set.
Please note that we have many more caves and elements planned for the future
For a complete list of features, visit the official Elemental Caves Features List Here.
SCREENSHOTS
DOWNLOAD
*Requires latest version of
Minecraft Forge. Just download and run installer.
All builds/pre-releases are located here.
If you're looking for source code, it can be found here.
CHANGELOG
Found on the releases page of our github.
CAVES API
Create your own caves using our Caves API! Simply download the deobf and sources builds from our releases
here. Link the deobf to your workspace, and link your source to your deobf jar once added to eclipse. In-depth tutorial coming soon.
KNOWN BUGS
-Sometimes, worlds may take very long to load, or chunks will not load at all. Try re-loading your world.
-In some biomes, every cave is an elemental cave. We're working on this.
-Rich Soil and Tilled Rich Soil are a bit buggy as far as what can be planted on them.
-Icefloe cannot be picked up in a Bucket.
If you find any bugs, please report them here. Make sure they aren't already on that list.
CREDITS
SoBiohazardous - Coder and Project Manager
Delocuro - Texture Artist and Concept Creator
Clashsoft - Resident Java Wizard
ALSO
Be sure to check out our other mod, Minestrappolation! It's a massive compilation of all sorts of cool stuff, so if caves aren't your thing, check out Minestrapp here!
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