Is that the red morning star from EE2?@WayofTime is playing with a new feature... The Bound Lollipop (What would be the smilie equivalent of "Kappa"?)
Is that the red morning star from EE2?@WayofTime is playing with a new feature... The Bound Lollipop (What would be the smilie equivalent of "Kappa"?)
Is that the red morning star from EE2?
AlgorithmX2 said:rv0.beta build 12
rv0.beta build 13
- Fixed Bug: #0461 - bug ( server only NPE )
- Added safety check in transformers for null classes.
rv0.beta build 14
- Fixed http://openeye.openmods.info/crashes/df3cca6850f2c037b6adb8d8d641b22f
- Improved Exception for http://openeye.openmods.info/crashes/d2df850ad1915a015a80f9f7cef56ac3
- Improved Exception for http://openeye.openmods.info/crashes/c8a3f70288f017726c5acd09ea91a2b0
- Fixed http://openeye.openmods.info/crashes/e9ee0132c58b39e5d6b41983e239b77f
- Fixed http://openeye.openmods.info/crashes/90d72b392a1e968ef7dab98f5a65d1d8
- ME Chest can have its drive removed via automation via the front slot.
- ME Chest insertion behavior fixed.
- ME Chest drive slot now properly accessible from front drive face.
- ME Chests can now function as tanks. ( fluid cells from extra cells )
- ME Chests now return an empty slot list when they have no storage cells ( thus disconnecting from pipes. )
- Fixed https://github.com/M3gaFr3ak/ExtraCells2/issues/18
- Fixed a potential crash when picking up items.
- Added Energy Cells Charge levels to Waila
ObsiLP said:v1.4.3
- [FIXED] Chat got spammend when genes are disabled
- [FIXED] Microscope bugs
ganymedes01 said:v.2.0.1
- Fix silly crash bug
joshie said:Enchiridion 1.1 for 1.7.2
- port of the one for 1.6.4
- Book Binder
- Fixing potential rand.nextInt(crashes)
- Adding onCrafting and onJoinWorld for custom books
Greymerk said:Roguelike Dungeons - Version 1.3.2
- Added loot configuration
THANK YOU! I am downloading them all nowModJam voting is open.
Here is a link to the site where you can find discriptions and downloads of all the mods: http://mcp.ocean-labs.de/modjam/projects.php?type=Mod
denoflions said:I've posted a fix of sorts for the Forestry Fruit picker bug. Go get it over here: http://www.inpureprojects.info/wordpress/?p=25
Hardcore Questing Mode said:Hotfix patch for the 1024+ unique player breaking the server.
DISCLAIMER
This will RESET your current progress file. Do NOT complain about this.
Wooot.ModJam voting is open.
Here is a link to the site where you can find discriptions and downloads of all the mods: http://mcp.ocean-labs.de/modjam/projects.php?type=Mod
The kitchen mod is the most unique and I have never seen a mod like it. The cycle would be complete if it had a Sandvich....... Electromatic coherence also looks cool but it has been done before. (The Seasons mod also looks awesome!)ModJam voting is open.
Here is a link to the site where you can find discriptions and downloads of all the mods: http://mcp.ocean-labs.de/modjam/projects.php?type=Mod
The kitchen mod is the most unique and I have never seen a mod like it. The cycle would be complete if it had a Sandvich....... Electromatic coherence also looks cool but it has been done before. (The Seasons mod also looks awesome!)
Multiple mods. One like it was done last mod jam as well.Done before? By?
Name of mod and author or it didn't happenMultiple mods. One like it was done last mod jam as well.
^^ThisName of mod and author or it didn't happen
lol The lasers are different though in design from xycraft's, xycraft's were meant to be power transfer, these lasers break blocks and hurt entities and function like real lasers. I Myself plan to have some fun with features with them once Electromagnetic Coherence is merged into Resonant InductionXycraft was the first thing that came to my mind when I saw Cal's mod, but ... well ... Xycraft. Not sure I would use it as an example of something having been done.
That is has Lasers is really only why Xycraft reminds me of it, because lasers are always cool. Who doesn't love laser?!lol The lasers are different though in design from xycraft's, xycraft's were meant to be power transfer, these lasers break blocks and hurt entities and function like real lasers. I Myself plan to have some fun with features with them once Electromagnetic Coherence is merged into Resonant Induction
uh, i think there is one in crazycraft like cals.lol The lasers are different though in design from xycraft's, xycraft's were meant to be power transfer, these lasers break blocks and hurt entities and function like real lasers. I Myself plan to have some fun with features with them once Electromagnetic Coherence is merged into Resonant Induction