In ReactorCraft? I had the same success just replacing any casing block. Granted this was like 12 versions ago.If your HP turbine multiblock is being a bit spazzy and not recognising that it's a multiblock, remove one of the turbine blade blocks and replace it.
Apparently the turbine blades are the determinant in checking the shape of the structure.
In ReactorCraft? I had the same success just replacing any casing block. Granted this was like 12 versions ago.
Watering an Enderman with a watering can damages it like rain, but does not cause it to tp away or aggro.
Aaaaand that's Tema for you. Quirky.Watering an Enderman with a watering can damages it like rain, but does not cause it to tp away or aggro.
Technic Forums have the same thing, except that it's always on the main page, instead of being hidden on FTB Forums.And today I discovered this.
Yeah, the lightning code is fucked upThis is not a cool thing, but I learned a little bit about the way lightning is rendered in vanilla. Lightning is somehow connected with the client, but it is simultaneously related to the server. It's hard to explain - if a player makes lightning, using a mod item, perhaps, then it registers with the server, doing to damage to entities in the area and lighting fires. That player will also SEE the lightning, but other players will not. This causes issues when trying to use, say, an autonomous activator + lightning item to make an epic lightning rod, because the AA is registered as a separate player. If anyone knows of any mods that give you a block that can summon lightning (but not IC2 or GregTech), let me know.
Exited Bees from Extra Bees.This is not a cool thing, but I learned a little bit about the way lightning is rendered in vanilla. Lightning is somehow connected with the client, but it is simultaneously related to the server. It's hard to explain - if a player makes lightning, using a mod item, perhaps, then it registers with the server, doing to damage to entities in the area and lighting fires. That player will also SEE the lightning, but other players will not. This causes issues when trying to use, say, an autonomous activator + lightning item to make an epic lightning rod, because the AA is registered as a separate player. If anyone knows of any mods that give you a block that can summon lightning (but not IC2 or GregTech), let me know.
This is not a cool thing, but I learned a little bit about the way lightning is rendered in vanilla. Lightning is somehow connected with the client, but it is simultaneously related to the server. It's hard to explain - if a player makes lightning, using a mod item, perhaps, then it registers with the server, doing to damage to entities in the area and lighting fires. That player will also SEE the lightning, but other players will not. This causes issues when trying to use, say, an autonomous activator + lightning item to make an epic lightning rod, because the AA is registered as a separate player. If anyone knows of any mods that give you a block that can summon lightning (but not IC2 or GregTech), let me know.
Now now, we can't have those lovely bees exiting our facilities, can we?Excited Bees from Extra Bees.
Cool...prepare to hate MC codeI would like to learn to code at some point, and I plan on making a mad science mod, complete with things that generate power from and use power to create lightning - visible to everyone.