You mean the sacred rubber trees are smaller now?In 1.7.10, the special MFR rubber tree saplings found in dungeon loot grow to giant redwood size.
No, they still exist. There are just mega rubber trees also, much safer to grow.You mean the sacred rubber trees are smaller now?
That, was beautiful. You ended my long weekend with a laugh. +1 to you sir.I discovered that I am not good at Archimedes' Ships.
So you're one of those people who just records live-action in the hopes that something hilarious will happen? Good times, all around...I discovered that I am not good at Archimedes' Ships.
I was Livestreaming at the time, and then @Kill-Joy took it and turned them into youtube videos and gifsSo you're one of those people who just records live-action in the hopes that something hilarious will happen? Good times, all around...
I bet MFR could fix that. I've seen pictures of harvesters reaching far outside of their normal range to chop surprisingly large patches of dense forest, and sometimes leaving stumps behind.I discovered that a large tree + autosapling mod (automatically plants fallen saplings before they time out) = unintentional (and virtually impossible to remove) forest.
You know what? This is the time where one misses the wrath igniter from Factorisation.I discovered that a large tree + autosapling mod (automatically plants fallen saplings before they time out) = unintentional (and virtually impossible to remove) forest.
Ah, forgot to mention this is the Unstable pack in SMP. MFR didn't seem to care about the particular tree (sacred oak), maybe it's not on the list of recognized trees? Or maybe I made some mistake in my setup, don't remember. Pyrotheum, in my experience, just burns straight down until it can't burn any more, and no RoC in this pack (I could add it but not sure if 1.7 RoC is stable yet). We even worked at it with veinminer but just took missing one sapling and another huge tree popped up while we went back to base to unload. I didn't try setting it on fire...mainly because lag, and I liked the forest it was slowly overtaking.I bet MFR could fix that. I've seen pictures of harvesters reaching far outside of their normal range to chop surprisingly large patches of dense forest, and sometimes leaving stumps behind.
I'd also like to suggest RotaryCraft's Bedrock Axe, which was recently buffed such that it won't crash Minecraft on being used on too large a tree (or chunk of forest), but it will drop all the saplings on the ground- exactly where you don't want them to stay for very long.
You could try flooding the area with lava or Blazing Pyrotheum. Either one will set fire to trees and destroy the drops.
That...would have been interesting to watch.You know what? This is the time where one misses the wrath igniter from Factorisation.
I would not recommend trying to burn the tree (or take it down with anything that won't automatically collect the items, which RoC's woodcutter might do (haven't tested), MFR harvesters usually do and the axes in EquivalentExchange 2 always do) until you've already covered the ground with something that will destroy the items, which is why I suggested lava or pyrotheum. But, yeah, removing the autosapling mod is probably the easiest way to do it.Ah, forgot to mention this is the Unstable pack in SMP. MFR didn't seem to care about the particular tree (sacred oak), maybe it's not on the list of recognized trees? Or maybe I made some mistake in my setup, don't remember. Pyrotheum, in my experience, just burns straight down until it can't burn any more, and no RoC in this pack (I could add it but not sure if 1.7 RoC is stable yet). We even worked at it with veinminer but just took missing one sapling and another huge tree popped up while we went back to base to unload. I didn't try setting it on fire...mainly because lag, and I liked the forest it was slowly overtaking.
I ended up taking autosapling out of my mod list for a while so we could get rid of the mess. Ended up with something like 24,000+ logs...
Today I learned that FTB has ruined my enjoyment of vanilla Minecraft. 1.8 came out, I got excited, I flew around in a world for about five minutes, then realized "I can't do this."
Before you jump all over me... I would do it all over again if I had to. FTB (and all the great mods) is worth it. So I'm just gonna pretend there wasn't any 1.8 update and save my excitement for whenever 1.7 FTB comes out.
I believe FzAddons makes the wrath igniter work, as long as you are in 1.6.4.You know what? This is the time where one misses the wrath igniter from Factorisation.