I found another way to somewhat automate using the drying rack. In this instance I needed a ton of dried brick for this particular mod pack. Just using wooden hoppers and mini chests and VOILA!!!! Just be sure to place a sample of the finished product in the bottom chest so it doesn't pull the undried product off the drying rack.I found out that you can automate jerky production.
The output item duct on the drying rack has fish blacklisted, and the output on the chest has fish whitelisted. It's still rather slow, but you don't have to babysit it either.
WHOA
Looks better in game, it's animated, although the sphere clips through the landscape.WHOA
I did NOT know those were a thing!!!
So what effect does that have in game? Is it just a visual thing that can be in a solar system?Looks better in game, it's animated, although the sphere clips through the landscape.
No real effect, but the mod has a "Black Hole Generator" which generates RF based on items thrown into the Black Hole. Never tested this.So what effect does that have in game? Is it just a visual thing that can be in a solar system?
OK, that's new I didn't realise it was still being updated and worked on!No real effect, but the mod has a "Black Hole Generator" which generates RF based on items thrown into the Black Hole. Never tested this.
That seems highly abusable, does it work like EMC with more valuable items increasing the amount of RF or each item gives the same amount? My mind is thinking of cobblestone generators that could abuse this.No real effect, but the mod has a "Black Hole Generator" which generates RF based on items thrown into the Black Hole. Never tested this.
No idea,That seems highly abusable, does it work like EMC with more valuable items increasing the amount of RF or each item gives the same amount? My mind is thinking of cobblestone generators that could abuse this.
well...
Since you've asked.
It's actually a rather shocking amount of power that you can get from a black hole by turning it into a generator.