would be nice if all the haters would stop equating rational thinking as "white knighting"Sorry, but what 'hate'? Would be nice if all the white-knighting pimply faced youth here would stop equalling critique to 'hate'.
See how this goes..?
would be nice if all the haters would stop equating rational thinking as "white knighting"Sorry, but what 'hate'? Would be nice if all the white-knighting pimply faced youth here would stop equalling critique to 'hate'.
would be nice if all the haters would stop equating rational thinking as "white knighting"
Sorry, but what 'hate'? Would be nice if all the white-knighting pimply faced youth here would stop equalling critique to 'hate'.
Idiot
(And no I don't think that warrants a longer reply, "Idiot" will do)
This country is ridiculous. This continent is ridiculous. These humans are ridiculous. Life is ridiculous!This argument is ridiculous. This thread is ridiculous. Eloraam's defenders and detractors are all ridiculous.
"[...]makes sense in neither."Or in other words: grow the F up.
Partly, yes, I also had it inactive for quite some time because of that, but it's not the only thing. Personally, I feel monazit ore could be completely removed or made really rare, potentially increasing the yield per block, xycraft's shards could be made by some crafting/macerating/whatever the crystals that are dropped from thaumcraft (making those part of the ore dictionary if they aren't already), galena ore could be made much more rare or dropped completely, aluminium could be made much more rare, potentially increasing yield, redpower gems and nikolite could be at least three times as rare with two or three times the yield etc etc.To be fair, this is probably entirely Xycraft's fault. I'm playing 1.5.2 currently (obviously without Xycraft) and caves are much less colorful than they were when I was playing FTB Ultimate.
Balance compared to other blocks, that is. If one kind of treefarm is cheap and easy to set up and one is expensive and hard to set up, there is an imbalance between those two. I think that in itself is an issue, because it makes the ineffective method basically moot. Whether the easy method should be made harder or the hard method be made easier is a different question altogether, and completely reliant on playstyle; hence, config options.The problem isn't 'balance'. The problem is that some mod authors instead of adding 'new' stuff are remaking parts of their mods that work quit well in such a manner that people move towards other mods because they're actually making their own mod worse.
The forestry multifarms are a good example: the old farms were just better and more fun to use. People are getting a bit too carried away with these multiblock machines, modders are implementing them 'because they are cool', not because they make sense.
That would be good functionality, agreed, but people can quite easily distribute config files by themselves. As long as the mod author gives permission, it's as easy as copying a single downloaded folder; installing the whole config for the modpack is about as hard as installing a single external mod. So it would drastically improve functionality, though it wouldn't be perfect until FTB has an option for that.Config files don't solve anything untill FTB will allow the distribution of private config packs. Server owners do not want to bother having to explain every single one of their users how/where to copy config files.
Yes, unfortunately those mods often bring something really good to the table (like glass viewers). I do think it's good that many basic metals and materials have been added - I fully support the adding of copper, tin, lead and silver (though I feel silver and lead are both a bit too common).For a start mods should not do any worldgen unless they really REALLY need to. I think a bit better 'quality control' when adding mods to FTB packs would be a good idea. And I agree: IMHO all the full bright customer renderers for mod ores are a big nono. If it were up to me we'd remove XyCraft altogether from our server because it looks so friggin' terrible.
please provide quotes of where anyone mentioned that a group needs to die. Otherwise stop being so melodramatic.I'm sorry but equalling "I don't think RP is going to be updated" to "I think all <insert group of humans here> need to die" isn't rational thinking; it's inflating the meaning of the word 'hate'.
My view is "leave her the fuck alone, she'll update when she's ready"
Honestly, if this is what minecraft "drama" looks like on the FTB forum, it's pretty tame... from all sides. Which is nice. I mean, compared to flowerchild and his fanboys' sexist slurs and how people act on the minecraft forums this is like a haven of niceness. Most of the drama here seems to be around the word "hate".
Not even close. Eloraam is obviously a clever person with an electrical engineering background. The equal of KingLemming & team as software engineers: she is not. This is not a disparagement, this is a frank assessment of capabilities. It's something I can unashamedly say I know a thing or two about.
Agreed, at least to an extent. There HAS been hateful and hurtful comments directed towards Eloraam and that shouldn't be accepted or ignored - but I don't see those things in this thread, so it's unnecessary to call the people here "haters" etc (unless I missed some comment). The whole thing with FlowerChild running an "Eloraam is a cunt campaign" is certainly hateful and hurtful, and it's good that people reacted to that, but people saying "don't expect a release" or "Elo is bad at working together with the other modders" is not.I just wish people would stop inflating the meaning of that word. Hate is a very strong emotion. When you equal someone disliking certain aspect about a mod or a modder with 'hate' you're purposefully undermining the argument. If you think there is no 'argument' then you should not be participating in it.
I don't see anyone here bothering her personally? Stop trying to save a princess that doesn't need saving.
Agreed, at least to an extent. There HAS been hateful and hurtful comments directed towards Eloraam and that shouldn't be accepted or ignored - but I don't see those things in this thread, so it's unnecessary to call the people here "haters" etc (unless I missed some comment). The whole thing with FlowerChild running an "Eloraam is a cunt campaign" is certainly hateful and hurtful, and it's good that people reacted to that, but people saying "don't expect a release" or "Elo is bad at working together with the other modders" is not.
And I don't see any death threats either so do us all a favour and stop making shit up.
By the way...
This situation? "half a dozen mods?" This is a better outcome. Why? Redpower 2 is an object lesson in why. An ecosystem is resilient and diverse, people can come and go, it can grow and shrink as the community demands; all without even trying. Eloraam hits busy months at the right time and suddenly RP2 is gone and everyone flips out.
I keep seeing a persistent disdain here for mixed mod solutions asserted without even the vaguest sense of irony. I think it's funny given where we are.