Ugh... Not my strong point.Grammar boring. Krod go do calculus now.
Ugh... Not my strong point.Grammar boring. Krod go do calculus now.
If you can get to the Nether, and you have Natura installed, I'm pretty sure you can craft Imp Leather into normal leather.Leather. My gosh this is annoying. So many mods use leather. And when you need it?
No cows.
Anywhere.
So annoying. -_-
Leather. My gosh this is annoying. So many mods use leather. And when you need it?
No cows.
Anywhere.
So annoying. -_-
I do regularly play with natura installed but I have never found Imps enough to satiate my needs.If you can get to the Nether, and you have Natura installed, I'm pretty sure you can craft Imp Leather into normal leather.
Hmm I might actually make that a standalone mod if you don't mind since that is a great idea.Customitems -"Beef Ore"
CustomWorldgen/CoFH - "Beef Ore" veins
Minetweaker- Smelts into beef with leather byproduct
Run.Quarry=Happy?
In all honesty I've always found leather to be an underused and undervalued resource thats largely ignored by both modders and players alike. [how many mods use leather? in a substantial amount?]
I'm kinda glad some people still use/need it.
Having a demand/shortage for a material makes it valuable, and finding a source of it more exiting- its ooh! cows! , rather than yaaay cows- meh.
Yep, in my current world, I've yet to encounter this mystical creature called a Cow. I think I'm going to have to end up gathering supplies for an expedition to find this Cow. Since I need to keep an eye on hunger, heat, & hydration, and the more deadly world, this is a quest in itself.Customitems -"Beef Ore"
CustomWorldgen/CoFH - "Beef Ore" veins
Minetweaker- Smelts into beef with leather byproduct
Run.Quarry=Happy?
In all honesty I've always found leather to be an underused and undervalued resource thats largely ignored by both modders and players alike. [how many mods use leather? in a substantial amount?]
I'm kinda glad some people still use/need it.
Having a demand/shortage for a material makes it valuable, and finding a source of it more exiting- its ooh! cows! , rather than yaaay cows- meh.
EnderIO cables don't fit in the same block as Forge Microparts. Normally, I wouldn't care, because conduit facades are a thing, but I don't think I can use facades painted to look like Funky Locomotion Frames in the same way that I use frame covers on ME cables and XU transfer pipes.
Or you can report it so it might get fixedIt is about time that this thread is brought back!
That my super simple but yet amazingly useful and powerful TiCo Smeltery molten metal <-> Smelting Basin/Table automation is causing molten metal duping....
Now I need to spend extra time on making it more complex in order to find a way to make it stop duping...
Still playing 1.6.4 TPPI so doubt it. Or it have already been fixed in new versionsOr you can report it so it might get fixed
Think it happens in the split second between when I toggle from pumping metal out of the smeltery and pumping it back into the smeltery. In that split second it might get pumped both ways at the same time and somehow get duped.How are you managing that? Not that I want to learn an exploit, but I haven't noticed any duplication issues with my setup...which is just a basin, table w/ ingot cast, 2 lengths of hardened fluiduct (w/ servos), a pair of hoppers, and a draconic chest for final output. What did you do?
yea.... in that case, success or if you know how much stuff gets duped you can just void thatStill playing 1.6.4 TPPI so doubt it. Or it have already been fixed in new versions
I rather not detail the dupe here, but it turned out to be a problem with Thermal Expansion and completely unrelated with TiCo.Which leads to the question, what are you piping with?