Play a world with only TE. Suddenly, nothing is very cheap. That's what I have to balance against.
So you made tesseracts to connect to PIPES, but then assumed people would not have access to quarries? What exactly were the tesseracts for then? Honestly when i first ran across thermal expansion when i started playing, i thought it was meant to be an 'expansion' or addon for buildcraft. it is clearly not a stand alone mod... without other mods you can't get items into a tesseract. They dont draw items from chests, you have to PIPE them into it. Am I missing soemthing? How did your mod reduce lag, if people didn't even have access to pipes in their world in the first place?
But at least now I realized something, its not really TE i dislike, it's you. You are very disingenuous, coming upwith these lame arguments. You relied on BC pipes and knew people would use quarries, but then claim you can balance your mod as if someone would install it on its own. You even have CC plugins... but then dont think people will use turtles? Installed on its own, what exactly do i charge with the energetic infuser?
The reality is you know people use TE along with other mods, but then refuse to admit you should think about those mods when balancing the items.
Interestingly, my friends who just started playing the game are all making BC water proof pipes and redstone engines. They have not made quarries yet, and havent figured out turtles. Guess how many players make waterproof pipes once they know how to automine though? Only people who really love BC, humans naturally drift to the strongest option, and you know it. People like to think that they figured out the best option, the fastest path. its part of the challenge and fun of any game. Telling people to use inferior options 'for the lulz' takes that fun away. Sure its fun to create rail systems, but people like to think they found the best way to do something. Why spend days on a rail system when you can just tesseract your stuff right from the quarry?
Oh but you never thought anyone would do that of course, you thought people would install TE and not have quarries. lol.
This is what happens in reality though:
http://www.gamefaqs.com/boards/606524-minecraft/66437023
Railcraft. How is it worth the effort?
The fun. Watch Etho - he can use ender chests, tesseracts, a BILLION different things to transport things a BILLION times more efficiently. Thing is, that's not fun for him. It's FUN to set systems up etc. Not the most practical mod.
i love to make railcraft system with the light system and special track
of course i could just make a portal spawner or transport my items with ender chest and tesseract and whatnot
but whats the fun in that?
I pretty much only use the tanks and the boilers. Oh, and the Blast Furnace.
It's one of those things that seem like it'd be really cool in vanilla Minecraft, but I can't think of any of its main features that aren't outclassed by other mods with similar, simpler items.
Notice how people use other simpler items that outclass the railcraft options? notice how the rail system is fun, but tesseracts are not? Notice how the guy mentions that it is not 'practical'? How do you define what is practical in a mod system like this? you just compare one item vs another, if one is simpler, cheaper, faster and easier, it is more 'practical'. People do this without even thinking about it.
mod authors use this to gain market share. Then claim they thought their mod would be installed stand alone, even though they need BC pipes (or some other mod at least) to even make some of their items work.
The mantra here is that people want to figure out complex systems, solve problems. if the MOD itself solves all the problems and makes the systems simpler... how is it any fun to play the game anymore?