Every word you said is truth. Items visible in pipes whooshing about your base... Good times.My single wish has been granted: I get to see the items in the ducts.
I was afraid that it would be sacked for the sake of potential performance savings... but that would have disqualified them entirely in my builds. I want to see my items, framerate be damned![]()
My single wish has been granted: I get to see the items in the ducts.
I was afraid that it would be sacked for the sake of potential performance savings... but that would have disqualified them entirely in my builds. I want to see my items, framerate be damned![]()
Is it planned to have some sort of sorting ? Like a gate to filler what's alloyed ect ?
And facade/multipart support ?
do those things connect to BC pipes directly? will there be a duct like BC gold pipes?
We also have opaque versions of both Itemducts and Fluiducts - they connect normally to the windowed versions, except do not send packets and do not need to render anything. As with the rest of TE, server owners can disable whatever they wish. So if lag is a concern, it can be handled on the server level. Or, you can build a mostly opaque network and have windows in it every so often.
if they don't connect i guess there will be a void version as well or something?They do not connect to pipes, as we can't think of a use case for it. There is a glowstone-filled version which items travel through a bit faster.