What about Millenaire? But, like, a modded millenaire so they can request things like raw materials to make IC2, Buildcraft, and Forestry machines. Then you could trade coins for bees and UU matter.
Does anyone bother to read the first/second post?
What about Millenaire? But, like, a modded millenaire so they can request things like raw materials to make IC2, Buildcraft, and Forestry machines. Then you could trade coins for bees and UU matter.
I highly doubt that little blocks work with the mod blocks. While that mod is neat, I think they are looking for mods that actually work with the other mods.[DOUBLEPOST=1364065620][/DOUBLEPOST]I think that little blocks should be added if it can. It is an amazing mod for creative builders!
I've played with powercraft, and I think its a bit OP.
I highly doubt that little blocks work with the mod blocks. While that mod is neat, I think they are looking for mods that actually work with the other mods.[DOUBLEPOST=1364065620][/DOUBLEPOST]
I've played with powercraft, and I think its a bit OP.
I think that little blocks should be added if it can. It is an amazing mod for creative builders!
firstly, the machines take no power. The fishing machine and the mining machine are two exceptions, but those take little coal (or power crystal) to run.I'm curious what your findings were. So far I've only been using the Logic as a replacement for redpower's logic (and in this case it's more expensive per gate). What in particular did you find OP over, say, MFR?[DOUBLEPOST=1364066332][/DOUBLEPOST]
The problem with LB is that it really donks up a lot of other mods recipes.
I just want to say that I absolutely adore that mod. It's a lot of fun, but I would think that in order to be in a pack, it would have to be in its own, perhaps apocalypse, pack. I just don't think that server owners would appreciate the FTB team putting a mod in the pack that gives players the ability to destroy an entire world, just by placing down one block. It would be a lot of fun to have an apocalypse pack in the launcher, though.I seem to be the first person to mention this. The mod Grey Goo is a really, really, really interesting mod. It uses fairly expensive machines to create blocks that can perform all sorts of interesting autonomous functions like self-preservation, wall building, structure building, fluid clearing, world resetting, mining, bubble-building, and world destroying. It's a very powerful mod and a mod that can actually make a dimension unplayable if approached carelessly, but it's also really cool.
What's so interesting about it is that it's like Mystcraft; it represents a really different way to think about Minecraft. Typically we think of blocks as static and entities as active, but this mod flips that expectation on its head and the blocks themselves have behavior and rules and spread on their own. It also has a really neat trick: once an apocalypse starts even running away so the apocalypse ends up in unloaded chunks does not help. The author has a thaumcraft-like system where once it begins it begins to chase players across that entire dimension.
I just want to say that I absolutely adore that mod. It's a lot of fun, but I would think that in order to be in a pack, it would have to be in its own, perhaps apocalypse, pack. I just don't think that server owners would appreciate the FTB team putting a mod in the pack that gives players the ability to destroy an entire world, just by placing down one block. It would be a lot of fun to have an apocalypse pack in the launcher, though.
I came here to suggest my mod. This is very cool to see the community spreading the word about it. The only thing wrong with this post is that i dont add liquid diamonds or ender eyes.http://www.minecraftforum.net/topic/1614036-1467-bc-addon-liquid-metals-0118/
Liquid Metals mod. This would make a *FINE* addition to the pack. It's still a pretty young mod, and lot's of things are to be added yet, but the ability to store your metals in liquid form is pretty cool. The Liquid Crafter is a really neat addition, since it can supply the ingots to recipes that use them, but only actually use 0,85 of an ingot that's stored in liquid form, which, combined with the 2,85 increase in yield you get from the ore processing chain that the mod adds, gives you about a 3,27 increase in yield per Ore, when using Ingots in crafting recipes. Not just Ingots, either, also Diamonds, Redstone, and loads of other things can be stored in Liquid Form and get the discount in the Liquid Crafter. Very cool. A hook is being added into Thermal Expansion as well, that lets it's recipes that use Molten Redstone & Ender Pearls pull from tanks storing the Liquid Metals mod versions of Molten Redstone & Ender Pearls. Very cool.
Yes, AE & Barrels still manage more efficient storage of ingots, but you don't get the coolness factor out of having a max size Xycraft Tank filled to the brim with Liquid Diamonds!
I came here to suggest my mod. This is very cool to see the community spreading the word about it. The only thing wrong with this post is that i dont add liquid diamonds or ender eyes.
That would be epic if i manage to get into FTB. Should help me get alot more users.Well, you should :O
I could've sworn you did, though. Must've been a while since i played it X_X
Yes, Liquid Diamond doesn't make sense, but it's cool
Your mod looks cool, Ill probably check it out at some pointThat would be epic if i manage to get into FTB. Should help me get alot more users.
Yup, I'd definitely love that mod in the pack, no arguments here.http://www.minecraftforum.net/topic/1614036-1467-bc-addon-liquid-metals-0118/
Liquid Metals mod. This would make a *FINE* addition to the pack. It's still a pretty young mod, and lot's of things are to be added yet, but the ability to store your metals in liquid form is pretty cool. The Liquid Crafter is a really neat addition, since it can supply the ingots to recipes that use them, but only actually use 0,85 of an ingot that's stored in liquid form, which, combined with the 2,85 increase in yield you get from the ore processing chain that the mod adds, gives you about a 3,27 increase in yield per Ore, when using Ingots in crafting recipes. Not just Ingots, either, also Diamonds, Redstone, and loads of other things can be stored in Liquid Form and get the discount in the Liquid Crafter. Very cool. A hook is being added into Thermal Expansion as well, that lets it's recipes that use Molten Redstone & Ender Pearls pull from tanks storing the Liquid Metals mod versions of Molten Redstone & Ender Pearls. Very cool.
Yes, AE & Barrels still manage more efficient storage of ingots, but you don't get the coolness factor out of having a max size Xycraft Tank filled to the brim with Liquid Diamonds!
I may be incorrect on this as the mod may have changed quite a bit since I last used it, but isn't the only purpose of that mod destroying worlds? I mean on a single player world, it's great. But on a massive server, everything will get completely ruined.I seem to be the first person to mention this. The mod Grey Goo is a really, really, really interesting mod. It uses fairly expensive machines to create blocks that can perform all sorts of interesting autonomous functions like self-preservation, wall building, structure building, fluid clearing, world resetting, mining, bubble-building, and world destroying. It's a very powerful mod and a mod that can actually make a dimension unplayable if approached carelessly, but it's also really cool.
What's so interesting about it is that it's like Mystcraft; it represents a really different way to think about Minecraft. Typically we think of blocks as static and entities as active, but this mod flips that expectation on its head and the blocks themselves have behavior and rules and spread on their own. It also has a really neat trick: once an apocalypse starts even running away so the apocalypse ends up in unloaded chunks does not help. The author has a thaumcraft-like system where once it begins it begins to chase players across that entire dimension.
I may be incorrect on this as the mod may have changed quite a bit since I last used it, but isn't the only purpose of that mod destroying worlds? I mean on a single player world, it's great. But on a massive server, everything will get completely ruined.
I may be incorrect on this as the mod may have changed quite a bit since I last used it, but isn't the only purpose of that mod destroying worlds? I mean on a single player world, it's great. But on a massive server, everything will get completely ruined.
That would be epic if i manage to get into FTB. Should help me get alot more users.