Sir Moods, have you managed to get Doggy Talents working on an FTB multiplayer server? I have been able to get it going on my single player world but no luck with adding it to my ultimate server. Any tips?
Sir Moods, have you managed to get Doggy Talents working on an FTB multiplayer server? I have been able to get it going on my single player world but no luck with adding it to my ultimate server. Any tips?
I had got it working as far as allowing me to craft the items. However any time I would try and create one of the dogs either through taming a wild wolf and giving it a treat, or through spawning it with the charm, it would make ftb crash (exception in tick). So I disabled it for now. Still trying to figure it out.
I had got it working as far as allowing me to craft the items. However any time I would try and create one of the dogs either through taming a wild wolf and giving it a treat, or through spawning it with the charm, it would make ftb crash (exception in tick). So I disabled it for now. Still trying to figure it out.
Not really the place for this kind of discussion but I think it already douse that. And I think the moulder power suit will eventually.I think the quantum suit should sheild you from adverse mystcraft age effects (It could be energy intensive or something to even it out)
Not really the place for this kind of discussion but I think it already douse that. And I think the moulder power suit will eventually.
IT doesn't
As it should. The reason the instability mechanic exists is to force you to put in the effort to create stable ages, and most importantly to prevent you from abusing things like dense ores worlds and diamond ore tendrils.
Remove that balance aspect and everyone will start complaining about how OP mystcraft is. Not that some people don't do it already.
This looks like a full conversion mod. It's likely to be incompatible with... everything.Hey there, did a quick search in the thread and it didn't come up...
But I stumbled across this Mod while looking for another and well. It seems quite interesting...
It appears to be in an Alpha Stage of its development as it has only really come out 4-5 days ago if the Time of Post is to be taken literally...
It adds like another kind of timeline to develop in instead of just straight to machines. Think Medieval and such. Proper Bloomeries and so forth, quite interesting in reading up on it and checking a few small spotlights on it...
http://www.minecraftforum.net/topic/1238049-151152-minefantasy-version-181/
Not that I saw in a LP. Looks like it wouldn't be best with most of the Tech stuff. Perhaps its more suited for Magic World or something alike where Tech Mods are less common...This looks like a full conversion mod. It's likely to be incompatible with... everything.
Electrodynamics looks like a really cool mod. Sorry if it was already suggested. But its in early alpha but in the future it would go together with FTB really well.
Link: http://www.minecraftforum.net/topic/1321755-electrodynamics-011-alpha-released/
6. Unfinished Mods will have a very hard road to get in.