This, looks, AWESOME!!!Looks like this may do most if not all of what you're looking for. I haven't tried it myself yet, so no idea how well it works.
http://minecraft.curseforge.com/mc-mods/224427-craftingcosts
This, looks, AWESOME!!!Looks like this may do most if not all of what you're looking for. I haven't tried it myself yet, so no idea how well it works.
http://minecraft.curseforge.com/mc-mods/224427-craftingcosts
Do you know Easy Crafting?
Looks like this may do most if not all of what you're looking for. I haven't tried it myself yet, so no idea how well it works.
http://minecraft.curseforge.com/mc-mods/224427-craftingcosts
Does the attuned stone get consumed in that recipe?
I ask because I was honestly thinking to myself "I hope that non-consumed items don't get broken down recursively too" but it seems you want the opposite.
Thank you!Looks like this may do most if not all of what you're looking for. I haven't tried it myself yet, so no idea how well it works.
http://minecraft.curseforge.com/mc-mods/224427-craftingcosts
I've always wanted to see something like this.The recent thread by mDiyo got me thinking about what to do with tons of energy and resources, and I had an idea.
How about a mod that makes villagers highly dependent on you for their survival and expansion? You could have villagers require food, armour, weapons, light, heat, healing potions and so on, and make all of those things require a constant supply of energy. Villagers would reproduce, increasing village size, meaning they would require ever more resources and you have to keep increasing the power output of your factory. Eventually you could have huge cities populated by as many citizens as your PC can handle.
There would need to be some conflict too, something that makes a large city meaningful. Zombie invasions perhaps?
Does it really need to be dnd style? That style was created explicitly to make randomizing with dice intuitive. Nowadays it typically makes more sense to express 1d2 as 1-2damage, 2d6 as 2-12 damage, etc.I'd actually like some D&D-style damage typing for Minecraft. Things like sticks and shovels would deal 1d2 bludgeoning, arrows would be 1d4 piercing, an iron sword would be 1d6 slashing, a flaming bow would add +1d3 fire damage to arrows, and so on. Hell, a D&D mod for Minecraft sounds pretty awesome. It'd add a whole new set of possibilities! Zombies have DR 3/slashing, skeletons have DR 3/bludgeoning, slashing, and that'd open up the floodgates for new, unique weapons.
(Or, if you wish, your damage codes could instead be ballistic, serrated, and pneumatic.)
They actually would generate different numbers in programming if you program it the DnD way, not that it would change the gameplay, just they'd generate differently...Does it really need to be dnd style? That style was created explicitly to make randomizing with dice intuitive. Nowadays it typically makes more sense to express 1d2 as 1-2damage, 2d6 as 2-12 damage, etc.
No, that's just how I refer to it in my head. I tend to think of the "5-13 damage" style as Diablo style, not that its a bad thing, just not my personal default. Besides, if its a D&D mod, it'd make more sense to use dice notation, since that's like, the thing that's most associated with D&D.Does it really need to be dnd style? That style was created explicitly to make randomizing with dice intuitive. Nowadays it typically makes more sense to express 1d2 as 1-2damage, 2d6 as 2-12 damage, etc.
You did explicitly say d&d mod, fair enoughNo, that's just how I refer to it in my head. I tend to think of the "5-13 damage" style as Diablo style, not that its a bad thing, just not my personal default. Besides, if its a D&D mod, it'd make more sense to use dice notation, since that's like, the thing that's most associated with D&D.
More like die because you tripped over a tall grass.Could you imagine how cool that would be, though? Like, D&D with a Minecraft twist to it, where you can spend experience to purchase feats and class levels, with each feat and class level being more expensive than the last. Get surrounded by a gang of zombies, and unleash a Great Cleave on 'em, killing them all in one fell swoop! Let's not forget the shenanigans wizards and sorcerers can get up to in later levels... EEE! I could be a sorcerer! Someone must make this now! I love playing a sorcerer!
That's only if you're dull enough to assign that 8 you rolled to your Sorcerer's Con score, lol.More like die because you tripped over a tall grass.