Request Suggest mods for creation here

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Gamefury64

New Member
Jul 29, 2019
405
-2
0
PLEASE tell me where more of those screen caps may be found (without going to the site of course)
You could buy his books,
image.jpg

get his card game, "Exploding Kittens"
image.jpg

or beg the rest of us to retreive content from the site and post it on this forum.


(without going to the site of course)
 

Lethosos

New Member
Jul 29, 2019
898
-7
0
get his card game, "Exploding Kittens"
Best if you already backed the Kickstarter! I already dropped some cash on the standard edition AND the infamous NSFW edition! (Don't worry, it's just cards they thought were too cruel/graphic for normal distribution.)

Sent from my SGH-T769 using Tapatalk 2
 

keybounce

New Member
Jul 29, 2019
1,925
0
0
Back on topic:

I want a mod to turn down particles for potions.

I hate the constant swirl from night vision, or blindness. (One is supposed to let me see, and the particles stops that. The other is blurring out what little I can see :). Others are equally annoying.

But somethings, I need to be able to see the particles. Noteblocks, for example, are considered particles. Animals being in love, etc.

I want to control particles by group.
At the least, remove potion and rain particles and leave the rest.
 

Eruantien

New Member
Jul 29, 2019
1,181
0
0
Back on topic:

I want a mod to turn down particles for potions.

I hate the constant swirl from night vision, or blindness. (One is supposed to let me see, and the particles stops that. The other is blurring out what little I can see :). Others are equally annoying.

But somethings, I need to be able to see the particles. Noteblocks, for example, are considered particles. Animals being in love, etc.

I want to control particles by group.
At the least, remove potion and rain particles and leave the rest.
Perhaps this might help? http://minecraft.curseforge.com/mc-mods/226309-sprinkles_for_vanilla
 

Reika

RotaryCraft Dev
FTB Mod Dev
Sep 3, 2013
5,079
5,331
550
Toronto, Canada
sites.google.com
Back on topic:

I want a mod to turn down particles for potions.

I hate the constant swirl from night vision, or blindness. (One is supposed to let me see, and the particles stops that. The other is blurring out what little I can see :). Others are equally annoying.

But somethings, I need to be able to see the particles. Noteblocks, for example, are considered particles. Animals being in love, etc.

I want to control particles by group.
At the least, remove potion and rain particles and leave the rest.
Optifine does this.
 

rhn

Too Much Free Time
Nov 11, 2013
5,706
4,420
333
Someone needs to hurry up and make a toggle on/off button already.
http://www.minecraftforum.net/forum...7-2-redlogic-replacement-for-rp2-wiring-logic
But I kinda like having to do the wiring and using the Logic gates to make it using Project Red etc.


What I REALLY REALLY want is an enchant that works like a full "Apiarist's Suit". Or maybe once all four armour pieces have been enchanted it works like the full suit. That would allow me to wear my normal armour when handling dangerous bees(hate getting killed by an Austere bee for example in full Quantum :p).
 

epidemia78

New Member
Jul 29, 2019
1,810
-4
0
http://www.minecraftforum.net/forum...7-2-redlogic-replacement-for-rp2-wiring-logic
But I kinda like having to do the wiring and using the Logic gates to make it using Project Red etc.


What I REALLY REALLY want is an enchant that works like a full "Apiarist's Suit". Or maybe once all four armour pieces have been enchanted it works like the full suit. That would allow me to wear my normal armour when handling dangerous bees(hate getting killed by an Austere bee for example in full Quantum :p).

I am confused by logic gates. I just dont know what most of them do. Theres been a few times when Ive used them in interesting ways but it takes trial and error.
 

rhn

Too Much Free Time
Nov 11, 2013
5,706
4,420
333
I am confused by logic gates. I just dont know what most of them do. Theres been a few times when Ive used them in interesting ways but it takes trial and error.
Well you can quite easily make a Button into a toggle (Lever type thing) by using the "Toggle Latch" for example. This will even allow you to have multiple buttons(like buttons on both sides of the door or activation buttons for machinery multiple places in your workshop).

Been considdering making a small mini tutorial/collection of applications of logic gates etc. Might do that in the near future.
Also this wiki is rather handy if you are uncertain of the function of the gates:
http://projectredwiki.com/wiki/Logic_Gate
 

Yusunoha

New Member
Jul 29, 2019
6,440
-4
0
alright, just disregard the following post I'm about to make... I've had a few things in my head the past few days and I want to get rid of them, so just ignore them if you don't find them interesting.

I've seen some mods that add more types of villages or villagers, but I haven't really seen a mod that add different kinds of villages and villagers. they often follow the vanilla generation or the villagers are human, but what about a mod that really adds all kinds of villages and villagers. for example a village deep underground with goblin type of villagers and houses that look like caves. their trades would be related to mining or minerals. or a village in the nether with zombie pigmen villagers, the villages would either be hanging from the ceiling like some sort of tree village, or floating in lava lakes with most houses being in the lava. these villagers would offer you quite a few enchantment trades and nether resources, though if you anger them the whole village will come after you. or a village high up in the sky in the clouds, with perhaps some sort of ghost-like villagers. these villagers can offer you very rare trades and they've alot of knowledge, so their houses look alot like temples.

the current mods that feature villages or villagers don't stray away too much from the vanilla villagers and villages, so seeing a mod as I described would be very interesting, and also very awesome, to see all kinds of villages in the world with their own kind of village generation.

and I don't often play on servers, but if I were to play on a modded server it'd be pretty awesome to be able to take some kind of tour around the server, where you're able to find the best location for your base.
not this is often done by using minecarts or by using railcraft, or people simply just teleport, but I'd find it pretty fun if there was a mod that'd add some sort of tour vehicle you could ride around.
it'd work similar to minecarts, where you've to lay out a track that the vehicle will follow. because you're using tracks, the vehicle would probably be some sort of touringtrain. when you've layed out the tracks, you're able to create stations at certain locations. when the stations are made, you can place down the touringtrain and depending on whether you're in creative or not, you can configure the touringtrain in certain ways. when you place it down in creative, you can either require people to pay for the ride, or allow them to ride it for free. you can also set so the touringtrain will require fuel or not. you can also make the train follow a certain schedule, so you can keep it going around the server, passing by stations, picking up and riding around people. you could also allow people to create their own trains where they're able to ride to stations, but these would ofcourse require fuel.
now this could be done with railcraft, but rather instead of using minecarts this mod would add an actual train model instead of minecarts. the train can also have several wagons, increasing the number of people being able to ride in it. when you board the train, your skin doesn't actually show up inside the train, this is to prevent that buggy player sitting model going through walls and such. you could however have a basic model be added inside the train or wagon when someone enters it. when you board the train, you don't actually see the inside of the train or wagon, this is to prevent a buggy view aswell. you can however look around as if you'd be standing in the world yourself

though Traincraft might be the kind of mod I'm talking about, however I never played with Traincraft before so I'm not sure if these kind of things would be possible.
 

RavynousHunter

New Member
Jul 29, 2019
2,784
-3
1
I'd like to see a mod (maybe a TC addon) that's based off of the Fire magic (called Sorcery) from Ultima VIII: Pagan. Think of it: an addon whose primary purpose isn't utility and/or defense, but almost complete, total offense. You got the weak spells like Ignite that could burn things, Heat Shield which not only makes you immune to fire, but able to walk on lava without harm, all the way to something hellish and powerful like Conflagration that can devastate massive areas with big, random explosions. You can even fit other spells not explicitly found in Pagan into mix, like something that'd melt all the nearby blocks and turn stone (or cobble) into lava; combine that with Heat Shield and you can give yourself an instant defensive perimeter when you're spelunking into caves or ravines. Though, I'd like it to keep the method of infusing foci with spells found in Pagan with the pentacle, candles, and material components.

Mostly, I'd just love raining thaumic death down on my enemies, and of the various forms of magic in Pagan, Sorcery has always been my all-time favourite just for the simple fact of how utterly bombastic it was.
 

Eruantien

New Member
Jul 29, 2019
1,181
0
0
I'd like to see a mod (maybe a TC addon) that's based off of the Fire magic (called Sorcery) from Ultima VIII: Pagan. Think of it: an addon whose primary purpose isn't utility and/or defense, but almost complete, total offense. You got the weak spells like Ignite that could burn things, Heat Shield which not only makes you immune to fire, but able to walk on lava without harm, all the way to something hellish and powerful like Conflagration that can devastate massive areas with big, random explosions. You can even fit other spells not explicitly found in Pagan into mix, like something that'd melt all the nearby blocks and turn stone (or cobble) into lava; combine that with Heat Shield and you can give yourself an instant defensive perimeter when you're spelunking into caves or ravines. Though, I'd like it to keep the method of infusing foci with spells found in Pagan with the pentacle, candles, and material components.

Mostly, I'd just love raining thaumic death down on my enemies, and of the various forms of magic in Pagan, Sorcery has always been my all-time favourite just for the simple fact of how utterly bombastic it was.
This. We need moar power