BR is pretty well compatible with most metals(depending on config settings). Some of them:Didnt even know you could use silver coils.
https://docs.google.com/spreadsheet...TUxOUGxMRlpERWtPMmtGT213bmc&usp=sharing#gid=1
BR is pretty well compatible with most metals(depending on config settings). Some of them:Didnt even know you could use silver coils.
Looks great as always rhn. I'm particularly liking your catwalks (grated floor with nice railings)
The detail around the ladders is fantastic. Speaking of which, what are those metal ladders?
Yeah the ladders are Carpenter's Blocks Ladders applied with Iron Blocks. Kinda like the effect with the rivets.I think they carpenter's ladders with Tin Blocks (or other metal), speaking of carpenter's ladders - I should use more in my own bases, but I just like Elevators too much...
-Snipped -
Lol you can pronounce it however you like I was never imaginative enough to come up with something clever, it is just my initialsCompletely irrelevant and probably unneccesary but my continuous curiosity drives me to ask, how is your username pronounced?
I say it "Ar-Haytch-En" in terms of pronunciation, but you may say it in a fancy way or something, like, I don't know, "Rhaytchen"
While I babble on about not making sense I'll just stick a TL;DR below...
TL;DR How does thou pronounce thy username?
Robert Honduras Numen? Close right? Awesome stuff! Has TPPI come out for 1.7.10 yet? I want to try it, but kept waiting for it to be 1.7.10Lol you can pronounce it however you like I was never imaginative enough to come up with something clever, it is just my initials
From what I heard mentioned in a thread here on the forum(not really keeping track), it is getting near a release. But I prefer waiting a while and most bugs have been squashed first And quite happy with the 1.6 version tbh But happy to hear there will be a continuation.Has TPPI come out for 1.7.10 yet? I want to try it, but kept waiting for it to be 1.7.10
I guess 1.6 is fine, love AE much better than AE2.From what I heard mentioned in a thread here on the forum(not really keeping track), it is getting near a release. But I prefer waiting a while and most bugs have been squashed first And quite happy with the 1.6 version tbh But happy to hear there will be a continuation.
How would I go about if I wanted your terrain generation in the DW20 pack?
Although the one in DW20 is ok, the terrains you have looks totally amazing and I'd give a high price for such a terrain to build in.
Edit: What I mean, I know that you have mariculture, Bop, highlands and ATG installed, but how do you make use of all 4 simultaneously
I have indeed added ATG, Highlands and Mariculture to the pack. Other than that all I have changed is the "I:BiomeBlobScale=5" in the atg.cfg config file(this allows for larger patches of the same biomes).How would I go about if I wanted your terrain generation in the DW20 pack?
Although the one in DW20 is ok, the terrains you have looks totally amazing and I'd give a high price for such a terrain to build in.
Edit: What I mean, I know that you have mariculture, Bop, highlands and ATG installed, but how do you make use of all 4 simultaneously
Hehe. I have been feeling a bit uninspired lately. But that doesn't mean I haven't been doing a bit here and there. I will try and push some update out shortly, maybe later today.No updates for 10 days?
ヽ༼ຈل͜ຈ༽ノ RIOT ヽ༼ຈل͜ຈ༽ノ
The base looks awesome. I'm a sucker for the realistic looking machine (for a lack of a better word) facades.Alright time for an update(and I think it is actually going to be a big one).
Starting with some IC2 power:
Filled one of the nuclear reactor pits with 32 Nuclear reactors(the simple safe 100EU/t setup I used earlier). Not yet covered it all in water. Easier to configure everything this way.
With Nuclear reactors I need a place to refine fuel:
And like previous I decided to RP it in terms of safety and radiation. So build the place with airlocks and this time proper decontamination, washing and dressing facilities
Seen from the outside:
High windows so people cant stare in from the outside while you are in your smalls or coming out of the shower
First room: Clean clothes area:
Also where I leave my normal gear when going in to manipulate the fuel etc.
Second room: Shower and laundry drop off.
Third room: Suiting up before heading into the decontamination airlock:
(yeah that is really 3 drawbridge doors controlled by Entity detectors and 2 drawbridge doors controlled by buttons(One is always closed). All in that very small space lol )
Inside looking back at the airlock:
You can see a ME access "station" for the main base network in the corner. Rest of the ME network in the room is all running on a separate subnetwork to avoid radioactive materials from getting out
The IC2E fuel refinery quartet:
Macerator, Ore washer, Thermal Centrifuge and Canning machine. Subnetwork access, storage and controller in the corner. Set it up so the subnetwork can access the main network(so it can pull raw uranium, plates and whatever materials needed), but not the other way.
Close to the fuel refinery I made a large factory hall which I intend to house all the fabrication machinery. So far only moved a few of them there:
Mostly just some TE stuff like Magma crucible+Fluid transposers, Glacial precipitator, Igneous extruders and some EnderIO Alloy smelters and SAG mill. Plan this to house a lot of Mekanism as well as Gregtech stuff. I am still considering whether or not all ore processing should be done elsewhere. More on that later.
Everyone got to eat, right?
So we will need a kitchen!
Made this room to house my canning machine and Auto-brewers/brewing stands.
Also added a furnace to handle all the food related cooking. Rather unsanitary to cook food in the same furnace as you smelt metals and what not.
Kinda just filled the room with all kinds of decorative and non functional stuff.
The big silver "block" is hollow and is supposed to be a freezer. Might make a good place to hide something away later
WIP:
At the moment I am just doing some touching up of the "hub" in the center of the bunker area.
I really love sandstone and it have been ages since I have used it. So thought this should be a sandstone garden area with running water, tree(s) and flowers. Well if I can make it all fit in Having some space issues with some, so far, hidden tunnels running in the walls and floors(also a little hidden WIP ). But good news is that when out exploring(and manually mining for Quarried stone(pfff at a loss on how to make it spawn in a flat mystcraft quarry world)) I finally found some Sakura trees! Those will surely brighten the place up. Hope I can fit a few into the hub area.
Oh btw: those blue lines are actually Fluid Displays mimicking water(or any other fluid) streaming down a surface. IMO a better effect than those hideous standing cubic meters of water.