Oh, there's more....
Been working on some Botania automations for the grove:
Decided to use the this hut(the left, highest most one) since it is closest to the tree, where I plan to house my main mana storage.
Initially only really intended for this hut to have my Endoflames, however I managed to fit things in much better than I thought:
Main floor has 4 Gourmaryllis and 2 Kekimurus.
Closeup of the Gourmaryllis and their Droppers:
On the upper floor:
Managed to fit in 16 Endoflames. Could have added lots more if I used floating variants, but I really came to love using these Planters from BetterWithMods.
My initial plan was to use the sub-floor below the main floor, as well as the trunk and possible underground area for the automation of it all. Especially the Gourmaryllis. However after testing some redstone setups in a creative world, I realised I would either have to compromise on the automation, or it would not fit well. Good thing I added Compact Machines! (Read: Handy magical pocket Oblivion dimensions).
So I decided to relegate almost all the automation to a Compact Machine placed in the little sub-floor:
The four sides of the machine output a timed rotation of food items for each Gourmaryllis. The bottom output Cake for the Kekimurus. And the top is used to stop the output of food once the Mana Pool is full(comparators just outside of the frame to the left).
Compact machine:
(almost none the Redstone automation show up here)
I made the max sized machine, since I was not sure how much all the Redstone contraptions would take up. But managed to streamline it a lot, so had ample room for some basic farming and crafting of food.
The machine works by having four exporter setups, which each draws from four pools of food:
The Ender Chests just make it easy for each Gourmaryllis to be fed from the same four pools of food. Each Ender Chest have unique foods.
Hoppers under the Ender Chests only output a single item, once the redstone signal to it is pulsed off. That way I can control all 4 "exporters" from a central redstone system. The Ender Chests and redstone signals are staggered, so each of the "exporters" draw a separate Ender Chest each pulse(so the system doesnt just empty one of the chests in one go and stops again).
Main part of the Redstone automation:
On one of the "exporters", I am using Comparators to monitor the contents of the Ender Chests. Through all the circuits on the right side wall, it basically makes sure that there is contents in at least 2 Ender Chests. If not, then it stops and wait for more varied food(preventing the Gourmaryllis from producing less than full mana per item).
The middle part then use a Timer and Toggle Latches to toggle through each of the four outputs, pulsing them off for a tick. This signal is what triggers the Hoppers on the "exporters"
Under all the Redstone wiring mess:
Since there was plenty of room, I put in some basic ingredient production. The plan is still to supply the whole system with items from outside though, once I set up various farms and a proper central item sorting network.
Each corner has a little farm for crops, using the Roots soil to auto harvest. Also put in a few chickens for eggs(Cake!).
In the background I also put in a simple Immersive Thermoelectric Generator, for a bit of RF to power furnaces etc.
Finally, crafting ingredients into food:
Various crafters, a furnace and a Sag Mill then produce various food for the Gourmaryllis and Cake for the Kekimurus. Since the pack have Pams, it will require a lot of crafting for food that actually produce decent Mana. However I have not bothered to balance certain foods from other mods to Pam's level, mostly because Minecolonies only care about Hunger and not Saturation(colonists constantly go hungry or stuck eating for ages due to the low hunger values). So these same foods work nicely with the Gourmaryllis too, so I am definitely just going to leave them as they are. Pam's still works great for players due to its much higher saturation values, so it is actually the best of both worlds this way
In the future, ingredients will be input through the attached Ender Chest.